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the tuantu's lobotomization branches experience (not definitive whatsoever)

speepy

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the tuantu's lobotomization branches experience (not definitive whatsoever)

1 307 просмотров · 10 месяцев назад
speepy
1,54 тыс. подписчиков
1 307 просмотров · 10 месяцев назад
game is quite awesome and fun and spectacular and yall should go check it out !! cough um yeah i lied about that project moon video statement dont mind that i had to export this video twice because there were only like a couple things i missed while editing the first time lmao if youre interested in any sounds or effects from this video (or if youre interested in giving me a proper thumbnail), dm me on discord at speep_y if you own anything in this video and would like it to be removed, also do contact me on discord go play tuantu's lobotomization branches here: https://www.roblox.com/games/17122706... description because youtube LOVES long descriptions: A copy of Lobotomy Corporation (You should buy it NOW!) and inspired by Item Asylum And also a copy of TILLCS? It's good but just very boring to play so I kinda started making my own (Proceed to make an even more boring game). Welcome to Tuantu's lobotomization branches where you can fight abnormalities with Deepwoken combat system, grind, ruin people's day by releasing the abnormalities or just more grinding. Credits are moved in the game menu. go play the lobotomny corporation here (steam link): https://store.steampowered.com/app/56... description because youtube LOVES long descriptions: Monsters beyond your imagination, and you: The Manager. Monsters beyond your imagination, and you: The Manager. A roguelite monster-management simulation inspired by the likes of the SCP Foundation, Cabin in the Woods, and Warehouse 13. Order your employees to perform work with the creatures and watch as it unfolds; harness greater energy, and expand the facility. One disaster will lead to another, until everything has fallen into chaos. “I give you a warm welcome to Lobotomy Corporation.” Lobotomy Corporation is a roguelite monster-management simulation. Our game was inspired by the monsters birthed of various inspirations featured in games, film, and series, such as the SCP Foundation, Cabin in the Woods, and Warehouse 13. Going further, it was developed with this thought: “What if those monsters were real, and your job were to manage them?” You will be playing as the Manager of Lobotomy Corporation, a company in which such creatures are contained and managed. Order your employees to perform work with and on the creatures and watch the results expectantly. Gather energy produced by the monsters and fulfill the quota each day, expand the facility, and manage even more strange beings. In this game, the player will face an ever-present sense of tension and dread as they progress through each day.