KH2FM - Leon 1.5, Yuffie 1.5, and Mickey 2.8 VS Anti-Axel 4 and Crimson Jazzes
Xaddgx Absol Brasse (Mod Creator)
0:00 / 0:00
KH2FM - Leon 1.5, Yuffie 1.5, and Mickey 2.8 VS Anti-Axel 4 and Crimson Jazzes
1 797 просмотров · 9 лет назад
Xaddgx Absol Brasse (Mod Creator)
17,1 тыс. подписчиков
1 797 просмотров · 9 лет назад
Music: Final Fantasy XV - Insomnia Battle Theme
Widescreen 16:9
203A7BBC 3F19999A
2036A0B8 43C00CCD
2037153C 3F19999A
2036A0F0 3F19999A
Music is Disabled
202BD264 0000302D
202BD2AC 0000302D
Internal 60 FPS
00349E1C 00000000
Play as Mickey Ally
11CE0B68 00000764
Mickey Ally Replaces Donald
11CE0B6A 00000764
No Goofy
11CE0B6C 000002F0
Underdrome Round 4 UCM Mod
11C4FD48 000008FB
11C4FD88 000008F8
11C5053C 00000557
11C5057C 000009C4
11C505BC 00000558
11C505FC 00000558
11C4FDC8 000002F0
11C4FE08 000002F0
11C4FE48 000002F0
11C4FE88 000002F0
Leon (Boss) is a Partner
01CBAD4C 00000009
Yuffie (Boss) is a Partner
01CBAE6C 00000009
Limit Cut Axel is a Normal Enemy
01CBF96C 00000004
Rapid Thruster CROWD Spawned Mobs Become Crimson Jazzes
21ca7f10 58455f4d
21ca7f14 00303331
21ca7f18 00000000
21ca7f30 58455f4d
21ca7f34 2e303331
21ca7f38 7465736d
21ca7f3c 00000000
21ca7f50 00020008
21ca7f54 0000040c
21ca7f58 43fa0000
21ca7f5c 0b010111
Rapid Thruster CROWD MDLX Removal
21ca7eb0 00000000
21ca7eb4 00000000
21ca7eb8 00000000
21ca7ebc 00000000
Movie Mode Always On (Press R2)
2036ACA4 00000000
2036CE98 00000000
E002FDFF 0034D45C
003496BC 00000000
003497CC 00000000
Slot 2 Resistances Removed
21C6C428 64646464
21C6C42C 00646464
Slot 3 Resistances Removed
21C6C1C0 64646464
21C6C1C4 00646464
Slot 7 Resistances Removed
21C6BA88 64646464
21C6BA8C 00646464
Slot 1 Max HP and Instant Desperation Mode
11C6C750 00000D48
11C6C754 00002EE0
Slot 2 Max HP and Instant Desperation Mode
11C6C4E8 00000D48
11C6C4EC 00002EE0
Slot 3 Max HP and Instant Desperation Mode
11C6C280 00000D48
11C6C284 00002EE0
Slot 4 Max HP and Instant Desperation Mode
11C6C018 00000D48
11C6C01C 00002EE0
Slot 7 Max HP and Instant Desperation Mode
11C6B8E0 00000D48
11C6B8E4 00002EE0
Camera Z Offset
2036ADBC 90000000
Reproduce Assassin Yuffie 1.5
00A's animation = 10A's animation
00A's effect = 51A's effect
12A's bone structure = 50A's bone structure
12A's effect = 51A's effect
51A's base effect line 8 = 00a60000
51A's base effect line 9 = 06020321
51A's base effect line 28 = 003c0007
Changes from previous version:
Revamped.
Reproduce Indefatigable Leon 1.5
00A's animation = 02A's animation
00A's effect = 52A's effect
50A's base effect line 13 = 0189020a
51A's base effect line 39 = 00070189
52A = 00A
52A's base effect line 11 = 00000015
52A's base effect line 15 = 00010007
Changes from previous version:
Revamped.
Reproduce Nimble Mickey 2.8
00A = 51A
02A's effect = 53A's effect
04A = 51A
22A's animation = 52A's animation
22A's effect = 52A's effect
25A = 53A
50A = 52A
51A's base effect line 3 = 0602020a
52A = 53A
52A's base effect line 3 = 0510020a
52A's base effect line 18 = 00050507
53A's base effect line 2 = 00460000
53A's base effect line 3 = 00c0020a
Changes from previous version:
Added more armor pierce to moves.
Retaliates from damage 50% of the time.
Reproduce Crimson Inferno
00A = 52A
52A = FAKE
53A = FAKE
56A = FAKE
57A's animation = 51A's animation
59A = 57A
80A's animation = 53A's animation
Reproduce Intense Immolation Axel 4
--Moveset--
00A = 56A
01A = 52A
01A's animation = 59A's animation
01A's effect = 58A's effect
04A = 58A
05A = 54B
12A's effect = 56A's effect
31A's effect = 59A's effect
33A's effect = 59A's effect
50A = 59A
50A's animation = 58A's animation
50A's effect = 56A's effect
52A = 50A
52A's effect = 58A's effect
53A's animation = 12A's animation
53A's base effect line 3 = 079f020a
54A's animation = 01A's animation
54A's effect = 53A's effect
54B's animation = 54C's animation
54B's effect = 56A's effect
54C's base effect line 1 = 0096070e
54C's base effect line 15 = 04cc0321
54C's base effect line 16 = 00000011
56A's base effect line 3 = 0602020a
56A's base effect line 15 = 01010000
56A's base effect line 16 = 00000007
56A's base effect line 18 = 01010004
56A's base effect line 19 = 00000011
57A's animation = 80A's animation
57A's base effect line 1 = 00150302
58A = 01A
59A = 58A
59A's base effect line 2 = 00010000
59A's base effect line 7 = 00000018
59A's base effect line 9 = 000604cc
59A's base effect line 18 = 01010001
--Artificial intelligence--
move_various = atk_disorder (reconstructed)
rvg_super_hard = atk_assault
AI data:
atk_disorder (reconstructed)
5f6b7461
6f736964
72656472
atk_assault
5f6b7461
61737361
00746c75
Changes from previous version:
Instantly animation cancels Flame Smash (59A) with a hitbox.
When using atk_assault, now animation cancels whether on the ground or in the air.
Now uses Flame Smash outside of recovery.
Added stronger sturdy frames when using Flametongue (58A) to close distance for "Get Back!" (53A)
Notes:
Axel cannot be killed normally in boss VS boss battles. You will have to make a file dump to check his HP during these fights by going to his slot's HP address. If it is at 1 or getting close to it, you will have to manually set his HP to 0 for him to die.