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KH2FM - Leon 1.5, Yuffie 1.5, and Mickey 2.8 VS Anti-Axel 4 and Crimson Jazzes

Xaddgx Absol Brasse (Mod Creator)

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KH2FM - Leon 1.5, Yuffie 1.5, and Mickey 2.8 VS Anti-Axel 4 and Crimson Jazzes

1 797 просмотров · 9 лет назад
Xaddgx Absol Brasse (Mod Creator)
17,1 тыс. подписчиков
1 797 просмотров · 9 лет назад
Music: Final Fantasy XV - Insomnia Battle Theme Widescreen 16:9 203A7BBC 3F19999A 2036A0B8 43C00CCD 2037153C 3F19999A 2036A0F0 3F19999A Music is Disabled 202BD264 0000302D 202BD2AC 0000302D Internal 60 FPS 00349E1C 00000000 Play as Mickey Ally 11CE0B68 00000764 Mickey Ally Replaces Donald 11CE0B6A 00000764 No Goofy 11CE0B6C 000002F0 Underdrome Round 4 UCM Mod 11C4FD48 000008FB 11C4FD88 000008F8 11C5053C 00000557 11C5057C 000009C4 11C505BC 00000558 11C505FC 00000558 11C4FDC8 000002F0 11C4FE08 000002F0 11C4FE48 000002F0 11C4FE88 000002F0 Leon (Boss) is a Partner 01CBAD4C 00000009 Yuffie (Boss) is a Partner 01CBAE6C 00000009 Limit Cut Axel is a Normal Enemy 01CBF96C 00000004 Rapid Thruster CROWD Spawned Mobs Become Crimson Jazzes 21ca7f10 58455f4d 21ca7f14 00303331 21ca7f18 00000000 21ca7f30 58455f4d 21ca7f34 2e303331 21ca7f38 7465736d 21ca7f3c 00000000 21ca7f50 00020008 21ca7f54 0000040c 21ca7f58 43fa0000 21ca7f5c 0b010111 Rapid Thruster CROWD MDLX Removal 21ca7eb0 00000000 21ca7eb4 00000000 21ca7eb8 00000000 21ca7ebc 00000000 Movie Mode Always On (Press R2) 2036ACA4 00000000 2036CE98 00000000 E002FDFF 0034D45C 003496BC 00000000 003497CC 00000000 Slot 2 Resistances Removed 21C6C428 64646464 21C6C42C 00646464 Slot 3 Resistances Removed 21C6C1C0 64646464 21C6C1C4 00646464 Slot 7 Resistances Removed 21C6BA88 64646464 21C6BA8C 00646464 Slot 1 Max HP and Instant Desperation Mode 11C6C750 00000D48 11C6C754 00002EE0 Slot 2 Max HP and Instant Desperation Mode 11C6C4E8 00000D48 11C6C4EC 00002EE0 Slot 3 Max HP and Instant Desperation Mode 11C6C280 00000D48 11C6C284 00002EE0 Slot 4 Max HP and Instant Desperation Mode 11C6C018 00000D48 11C6C01C 00002EE0 Slot 7 Max HP and Instant Desperation Mode 11C6B8E0 00000D48 11C6B8E4 00002EE0 Camera Z Offset 2036ADBC 90000000 Reproduce Assassin Yuffie 1.5 00A's animation = 10A's animation 00A's effect = 51A's effect 12A's bone structure = 50A's bone structure 12A's effect = 51A's effect 51A's base effect line 8 = 00a60000 51A's base effect line 9 = 06020321 51A's base effect line 28 = 003c0007 Changes from previous version: Revamped. Reproduce Indefatigable Leon 1.5 00A's animation = 02A's animation 00A's effect = 52A's effect 50A's base effect line 13 = 0189020a 51A's base effect line 39 = 00070189 52A = 00A 52A's base effect line 11 = 00000015 52A's base effect line 15 = 00010007 Changes from previous version: Revamped. Reproduce Nimble Mickey 2.8 00A = 51A 02A's effect = 53A's effect 04A = 51A 22A's animation = 52A's animation 22A's effect = 52A's effect 25A = 53A 50A = 52A 51A's base effect line 3 = 0602020a 52A = 53A 52A's base effect line 3 = 0510020a 52A's base effect line 18 = 00050507 53A's base effect line 2 = 00460000 53A's base effect line 3 = 00c0020a Changes from previous version: Added more armor pierce to moves. Retaliates from damage 50% of the time. Reproduce Crimson Inferno 00A = 52A 52A = FAKE 53A = FAKE 56A = FAKE 57A's animation = 51A's animation 59A = 57A 80A's animation = 53A's animation Reproduce Intense Immolation Axel 4 --Moveset-- 00A = 56A 01A = 52A 01A's animation = 59A's animation 01A's effect = 58A's effect 04A = 58A 05A = 54B 12A's effect = 56A's effect 31A's effect = 59A's effect 33A's effect = 59A's effect 50A = 59A 50A's animation = 58A's animation 50A's effect = 56A's effect 52A = 50A 52A's effect = 58A's effect 53A's animation = 12A's animation 53A's base effect line 3 = 079f020a 54A's animation = 01A's animation 54A's effect = 53A's effect 54B's animation = 54C's animation 54B's effect = 56A's effect 54C's base effect line 1 = 0096070e 54C's base effect line 15 = 04cc0321 54C's base effect line 16 = 00000011 56A's base effect line 3 = 0602020a 56A's base effect line 15 = 01010000 56A's base effect line 16 = 00000007 56A's base effect line 18 = 01010004 56A's base effect line 19 = 00000011 57A's animation = 80A's animation 57A's base effect line 1 = 00150302 58A = 01A 59A = 58A 59A's base effect line 2 = 00010000 59A's base effect line 7 = 00000018 59A's base effect line 9 = 000604cc 59A's base effect line 18 = 01010001 --Artificial intelligence-- move_various = atk_disorder (reconstructed) rvg_super_hard = atk_assault AI data: atk_disorder (reconstructed) 5f6b7461 6f736964 72656472 atk_assault 5f6b7461 61737361 00746c75 Changes from previous version: Instantly animation cancels Flame Smash (59A) with a hitbox. When using atk_assault, now animation cancels whether on the ground or in the air. Now uses Flame Smash outside of recovery. Added stronger sturdy frames when using Flametongue (58A) to close distance for "Get Back!" (53A) Notes: Axel cannot be killed normally in boss VS boss battles. You will have to make a file dump to check his HP during these fights by going to his slot's HP address. If it is at 1 or getting close to it, you will have to manually set his HP to 0 for him to die.