Перейти к содержимому

Paperboy (NES) - No cancellations, no falls, all mailboxes hit

Elliott Jumpshoe

0:00 / 0:00

Paperboy (NES) - No cancellations, no falls, all mailboxes hit

12 просмотров · 1 год назад
Elliott Jumpshoe
160 подписчиков
12 просмотров · 1 год назад
Beating Paperboy: not so hard. Getting a perfect run on Paperboy: so hard. This took around 300 attempts (wasn't actually counting, but near enough). So yes, it took more than my Project-X run, but is it harder to do? Hmm, debatable. It's not the same genre and it's a lot less to do with enemy patterns and luck. It is also considerably shorter. As with most of my runs in recent times, I rely on visual or audio cues for when to do what. In this case it's all visual. I used the horizontal lines in the path to tell me when to throw a newspaper. For the new subscribers that don't have a mailbox, you'll notice that for the most part I tended to throw two papers. This is because my aim was inconsistent with those ones. Can't afford to be hit-and-miss on a run like this.