16 SPARTANS VS WINTER CONTINGENCY | Project Eclipse
XiaoDanny
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16 SPARTANS VS WINTER CONTINGENCY | Project Eclipse
1 039 просмотров · 6 дн. назад
XiaoDanny
41 подписчик
1 039 просмотров · 6 дн. назад
16 Spartans take on Winter Contingency in Halo: Reach!
Introducing Project Eclipse, a mod that reworks Halo: Reach's Campaign netcode to eliminate input lag and support up to 16 players in online co-op!
Project Eclipse focuses on three major features:
1. No Input Lag: Replaces the original synchronous Campaign networking model with a host-authoritative distributed simulation.
2. 16-Player Co-op: Expands Campaign beyond the original 4-player limit.
3. Dynamic Encounters (In Development): Scales enemy counts and difficulty based on squad size.
Project Eclipse is still a work in progress and hasn't been publicly released yet. Winter Contingency is already playable with 16 players, although some bugs and synchronization issues remain.
The long-term goal is to support the entire Halo: Reach Campaign, with eventual integration with Alpha Ring for split-screen support.
Join our Discord for development updates, future playtests, and release announcements:
/ discord
TIMESTAMPS
0:00 Highlights
0:30 Introducing Project Eclipse
1:00 Full 16-Player Playthrough
Special thanks to everyone who participated in the playtest!
#HaloReach #HaloMCC #ProjectEclipse