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16 SPARTANS VS WINTER CONTINGENCY | Project Eclipse

XiaoDanny

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16 SPARTANS VS WINTER CONTINGENCY | Project Eclipse

1 039 просмотров · 6 дн. назад
XiaoDanny
41 подписчик
1 039 просмотров · 6 дн. назад
16 Spartans take on Winter Contingency in Halo: Reach! Introducing Project Eclipse, a mod that reworks Halo: Reach's Campaign netcode to eliminate input lag and support up to 16 players in online co-op! Project Eclipse focuses on three major features: 1. No Input Lag: Replaces the original synchronous Campaign networking model with a host-authoritative distributed simulation. 2. 16-Player Co-op: Expands Campaign beyond the original 4-player limit. 3. Dynamic Encounters (In Development): Scales enemy counts and difficulty based on squad size. Project Eclipse is still a work in progress and hasn't been publicly released yet. Winter Contingency is already playable with 16 players, although some bugs and synchronization issues remain. The long-term goal is to support the entire Halo: Reach Campaign, with eventual integration with Alpha Ring for split-screen support. Join our Discord for development updates, future playtests, and release announcements:   / discord   TIMESTAMPS 0:00 Highlights 0:30 Introducing Project Eclipse 1:00 Full 16-Player Playthrough Special thanks to everyone who participated in the playtest! #HaloReach #HaloMCC #ProjectEclipse