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SimCity (SNES) - 1:18:14 Glitchless 500,000 Population speedrun

Dudude Dude

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SimCity (SNES) - 1:18:14 Glitchless 500,000 Population speedrun

113 просмотров · 2 недели назад
Dudude Dude
75 подписчиков
113 просмотров · 2 недели назад
Compared to previous run I made the following changes: No longer lowered taxes to 0% at the beginning, while this does technically allow you to get the zoo in before the first year ends, it also costs a pretty significant amount of money. This run ends up making $3000 by the end of the first year instead of $1500 as a result, which more than makes up for losing out on the $100 value of the zoo. Held off on building the airport longer: while it does stifle commercial zone growth to an extent, the seaport allows enough industrial growth to get to ~200,000 population first before building the airport, which is enough to be making ~$10,000/year, meaning I'm not sitting around waiting for a year without building anything. Less police departments being built: those $100/year add up.