Improve your Platformer with Acceleration | Examples in Unity
Dawnosaur
0:00 / 0:00
Improve your Platformer with Acceleration | Examples in Unity
96 256 просмотров · 4 года назад
Dawnosaur
9,14 тыс. подписчиков
96 256 просмотров · 4 года назад
🎬Designing a Platformer Jump: • Improve your Platformer’s Jump (and Wall J...
I share my approach to 2D Platformer Movement (with help of Unity 2D) and how you can apply it to improve your own games. Featuring forces, acceleration, and many platformer tricks & tips.
Whether it be the momentum-based thrills of Super Meat Boy, the controls of Celeste or the elegant combat of Hollow Knight, your game's movement can enhance all aspects of design.
👩💻Code: https://github.com/Dawnosaur/platform...
🎮Demo: https://dawnosaur.itch.io/platformer-...
☕ | Support me (https://ko-fi.com/dawnosaur)
═══════ 🦖My Stuff ═══════
💬│Discord ( / discord )
→ A community that loves game creation
📰 | Newsletter (https://dawnosaur.substack.com/)
→ Weekly discussions on game design, creators and stuff by me :)
🎮│My Games (https://dawnosaur.itch.io/)
→ Mostly small projects made for game jams as well as COSMOS my first commercial release
📚Here's some further reading that I've found super interesting:
◽ Article on Jump Design: http://www.davetech.co.uk/gamedevplat...
◽ GMTK Platformer Research: / 28582857
◽ Article on Sonic's Movement http://info.sonicretro.org/SPG:Charac...
═══════⏰Time Stamps ═══════
0:00 Why great movement is crucial for a Platformer?
0:13 What are the core parts of your character's movement?
0:22 How do most people approach movement?
0:43 My approach to platformer movement
1:04 What can we do with this approach?
1:25 Platformer Design of Hollow Knight
1:52 Building on this approach to movement with Celeste
2:20 More ideas to enhance your game's feel
2:29 Platformer Design of Super Meat Boy
2:51 What else will we need to do to create a Great Platformer Character?