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Improve your Platformer with Acceleration | Examples in Unity

Dawnosaur

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Improve your Platformer with Acceleration | Examples in Unity

96 256 просмотров · 4 года назад
Dawnosaur
9,14 тыс. подписчиков
96 256 просмотров · 4 года назад
🎬Designing a Platformer Jump:    • Improve your Platformer’s Jump (and Wall J...   I share my approach to 2D Platformer Movement (with help of Unity 2D) and how you can apply it to improve your own games. Featuring forces, acceleration, and many platformer tricks & tips. Whether it be the momentum-based thrills of Super Meat Boy, the controls of Celeste or the elegant combat of Hollow Knight, your game's movement can enhance all aspects of design. 👩‍💻Code: https://github.com/Dawnosaur/platform... 🎮Demo: https://dawnosaur.itch.io/platformer-... ☕ | Support me (https://ko-fi.com/dawnosaur) ═══════ 🦖My Stuff ═══════ 💬│Discord (  / discord  ) → A community that loves game creation 📰 | Newsletter (https://dawnosaur.substack.com/) → Weekly discussions on game design, creators and stuff by me :) 🎮│My Games (https://dawnosaur.itch.io/) → Mostly small projects made for game jams as well as COSMOS my first commercial release 📚Here's some further reading that I've found super interesting: ◽ Article on Jump Design: http://www.davetech.co.uk/gamedevplat... ◽ GMTK Platformer Research:   / 28582857   ◽ Article on Sonic's Movement http://info.sonicretro.org/SPG:Charac... ═══════⏰Time Stamps ═══════ 0:00 Why great movement is crucial for a Platformer? 0:13 What are the core parts of your character's movement? 0:22 How do most people approach movement? 0:43 My approach to platformer movement 1:04 What can we do with this approach? 1:25 Platformer Design of Hollow Knight 1:52 Building on this approach to movement with Celeste 2:20 More ideas to enhance your game's feel 2:29 Platformer Design of Super Meat Boy 2:51 What else will we need to do to create a Great Platformer Character?