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Pathfinder: How D&D's Biggest Mistake Created Its Only Real Rival

Geek Origins

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Pathfinder: How D&D's Biggest Mistake Created Its Only Real Rival

8 638 просмотров · 14 часов назад
Geek Origins
3,3 тыс. подписчиков
8 638 просмотров · 14 часов назад
Pathfinder, Paizo, Dungeons & Dragons, Wizards of the Coast, Lisa Stevens, Jason Bulmahn, Ryan Dancey, the Open Game License, Golarion and the OGL crisis all come together in this deep dive. In 2007, the biggest name in tabletop fired a tiny magazine publisher — and handed it the rulebook it was throwing away. This is the story of how Paizo took Dungeons & Dragons' own abandoned rules, built Pathfinder, and beat the giant on its own sales charts. Then, more than a decade later, D&D reached for the open license everyone was promised was forever — and the company its own arrogance had created led the revolt that freed the whole hobby. The improbable origin, the historic upset, and the two betrayals that made Pathfinder the greatest "be careful what you throw away" story in gaming. Whether you switched to Pathfinder in the 4e wars, lived through the OGL crisis, or you're discovering the rivalry for the first time, this one's for you. #pathfinder #gamingdocumentary #gaminghistory