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Super Mario Bros. Wonderland 87 (Super Mario Wonderland Beta/Prototype revival) Part 4 - Sky Lands

Nimaginendo Games

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Super Mario Bros. Wonderland 87 (Super Mario Wonderland Beta/Prototype revival) Part 4 - Sky Lands

5 816 просмотров · 2 года назад
Nimaginendo Games
12,1 тыс. подписчиков
5 816 просмотров · 2 года назад
And this time Mario goes to the clouds! The skies of Flower Kingdom are a little different. And a Wonder Flower effect that makes the Goombas go fast! Also, Super Mario Bros. Wonder easter egg, the "Wondeeeeerrr" scream from the Switch beta being played on the NES's DPCM channel. It will be available in the Wonderland revival beta, but you will only be able to listen to it once you have finished the game. In World 5 it's a "Legend of Zelda" themed castle, but in this castle you must have the Apple Powerup to remain as Mario Elephant, as you need the trunk attack to remove blocks that are blocking the path. The difficulty is already increasing in World 5. There was even a mysterious bug... but perhaps no one knows how to find out. The video talking about this involves a super secret in the game but I will only post it in 2025. --- And by the way, when this version comes for the release, you're in for a surprise! A reference to one of the Wonder Effects concepts that were not approved for SMB Wonder. I won't give any spoilers. Nintendo had exactly the same idea as me, but with one difference that when you play you will notice. And it's not the first time that I've had ideas like Nintendo, because before the launch of the Switch game and any knowledge about SMB Wonder, I had already done things that I didn't even imagine were there. And that's good! It means that my ideas are close to what Nintendo would do for Mario and his friends' games. Since this is a developer gameplay, I'm using the shortcut to have instant mushroom. This also helps when there are delays in movement commands. My gameplay was rushed due to the limited time on the recorder. From level 5-1 to 5-4. Some things have already been updated and some musics have been simplified. However, all assets, sounds and things shown in the video are subject to change in the future. Original description This is the prototype version of the game mixed with the physics of the current version. It contains many differences in the way of playing and the artstyle, which would be inspired by the first Super Mario Bros. The story has also undergone changes! In this version, Blue Bowser (for those who don't know, he is Bowser's brother who only appears in the Japanese SMB2) is making a big mess in the Flower Kingdom. He wants to be as mean as Bowser. Next to him is Blue Bowser Jr. and together they try to stop the Mario Brothers from proceeding. The story takes place after the Japanese SMB2 and before SMB3. It's like a game from 1987. The soundtrack is much simpler than the current version, as it is made up of several musics that create a "fantasy world" atmosphere. The special demo only goes to level 4 from world 5. There you will have a warning that this is the end of the demo. It will soon be updated for more content. This version was combined with the source of the real version of "Super Mario Wonderland" so that it has the same physics and bug fixes, so some assets from the regular version are present in memory, but unused. SteelBill Koopa was not the initial plan! It started as Bowser Jr, and ended up going to Blue Bowser's son. Mario Elephant was not present, but due to the merger of the beta sources with the current one, I had to make the Mario Elephant sprites in the project's initial style. Some levels had to be done in the present day or they would be empty rooms. Wonder Flower now appears at the top of the screen with sparkling music to warn you. Sometimes a shooting star power will appear instead. The effects of the Wonder Flowers do not cause a total change in the scenery like in the other version because here the room does not change, only the formation of objects that are not tiles in the game editor. Each world has 4 levels and each castle would be generic with the same miniboss and boss doors. Some sprites I had to update currently so as not to have leftover sprites that were from Legacy SMB3. Some of the ideas here will be reused in the current fan game and others in the sequel, if the fan game is successful. EPILEPSY ALERT The Download Information Check the description of this vídeo for more informations.    • Mario Day Special - The early/beta version...   Keep an eye out for more updates! This was a non-profit work. Made for fans to have fun. Credits: Mario Castle Keeper fan game made by GBFan45 Vini Lemos - Nimaginendo Games 2024