The Mines ▲415% Modifiers WORLD RECORD - Full Run
Crazy
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The Mines ▲415% Modifiers WORLD RECORD - Full Run
9 365 просмотров · 3 дня назад
Crazy
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9 365 просмотров · 3 дня назад
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00:00 The Adit (Start)
01:19 Door 101
05:16 Figure Room 1
09:16 First node entity lol
14:12 Seek 1
16:21 The Nest
21:04 Door 151
23:15 Jeff
27:45 Stairwell Subroom
28:27 Seek 2
30:39 Figure 2
32:38 No closets for 4 doors
33:28 Door 197 BARREL SAVE
33:59 Door 200 Entry
38:23 I win first try ggez
Giggle explanation:
In the Archives update, the Laughing Stock and No Laughing Matter modifiers were changed to spawn multiple giggles in each room (probably), however instead of spreading out, they all spawn on top of each other, which causes them to MOST OF THE TIME not attack players below because they are blocking their own line of sight downwards.
Since a while ago, giggles tend to remove all path nodes in a room, only leaving nodes at the entrances and exits, causing node entities like Rush, Ambush, etc. to shortcut door to door. However, in the case of Blitz and A-120, this can sometimes cause them to despawn upon reaching the room. Very strange bug with giggles that I can't explain the inconsistencies of.
I've been trying a 420% Hotel run, but it's a lot harder than Mines and I don't have a lot of time to play.