Aoe2: DE: Hard: Edward Longshanks 4) Toom Tabard
VCQ
0:00 / 0:00
Aoe2: DE: Hard: Edward Longshanks 4) Toom Tabard
29 просмотров · 1 день назад
VCQ
141 подписчик
29 просмотров · 1 день назад
Toom Tabard is the 4th scenario in the Edward Longshanks campaign, with the goal being to defeat the Berwick Garrison (Green) to claim victory.
With your starting army, defeating Berwick isn't possible, so the idea is to boom hard with the 30-minute grace period, before launching a strong assault on Green. Add in a few castles guarding the bridges to intercept Blue's army and that should give you enough time to break down Green and slaughter/destroy the Garrison.
To start, plonk down three town centers. One in the south corner across the bridge and the other two wherever you please (preferably near wood and stone). The bridges are destroyed, so Blue can't invade you yet. Use this time to boom hard and hit the Imperial age, before growing your army and economy, as well as getting vital technologies from the blacksmith, university and castle. You'll also want to use this time to scout most of the map, where you will find 2 destroyed bridges which you should build castles and military bases near. These will be repaired once the 30 minutes is up, allowing Blue to enter the fight. Putting castles and pikemen around here will help stall them while your main army focuses on fighting Green. Although, really, you can be flexible and eliminate any enemy in any order you choose here, but going for Green is best.
Green will also be passive unless attacked in the first 30 minutes, after that, they will attempt to attack you.
Unit composition should be knights, pikemen and longbowmen, with rams and trebuchets for the buildings. Either the west or south entrance are viable to launch your assault, though the west entrance gets into the heart of the base quicker.
If you manage to defeat Blue before Green, there is a small Yellow force in the Northern corner guarding a relic. Capturing and garrisoning that relic will give you 5000 gold if you are short on gold.
Once Green has been eliminated or surrenders, victory is yours!
Enemies:
Scottish Army (Blue): They will be passive for 30 minutes, after which they will attack with Halberdiers, Hussars, Cavaliers (Paladins if given the time), Siege Rams, and Scorpions.
Berwick Garrison (Green): They control the town of Berwick and will constantly attack the player with large numbers of Crossbowmen, Two-Handed Swordsmen and Scorpions. The city of Berwick will turn over to the player's control once the Garrison is defeated.
Scone (Yellow): They have a Monastery with a Relic inside it. Defeating them and capturing their Relic will cause the Scottish Army to tribute 5,000 gold to the player. They have a few towers, monks and pikemen guarding the Monastery.