Blender 5.2: Turn a 2D Dragon Image into 3D Using the Displace Modifier
Simply Blender
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Blender 5.2: Turn a 2D Dragon Image into 3D Using the Displace Modifier
249 просмотров · 2 нед. назад
Simply Blender
45 подписчиков
249 просмотров · 2 нед. назад
Ever wondered how to turn a simple 2D image into a 3D character in Blender?
In this Blender 5.2 beginner tutorial, I'll show you how I transformed a cute orange dragon image into a 3D model using a reference image, a subdivided plane, a Displace modifier, and image textures.
You'll learn how to prepare your image, generate a depth map, create geometry, add depth to a flat image, smooth the surface, and apply the original colours using Blender's Shader Editor.
TOOLS USED
🔹 Blender 5.2 — 3D modeling and texturing
🔹 Depth Anything V2 — Generate a depth map from your image
🔹 Background remover — Prepare the transparent dragon image
Generate your depth map here:
https://huggingface.co/spaces/depth-a...
WHAT YOU'LL LEARN
How to prepare a 2D image for 3D modeling
How to generate a depth map using Depth Anything V2
How to set up an image reference and plane in Blender
How to subdivide a plane to create more geometry
How to use the Displace modifier to add depth
How to smooth a 3D surface with modifiers
How to apply image colours and transparency in the Shader Editor
How to preview your colourful 3D dragon model
CHAPTERS
00:00 — Introduction: From 2D to 3D
00:27 — Prepare the Image and Generate a Depth Map
00:52 — Set Up the Reference Image and Plane
02:06 — Subdivide the Plane
03:08 — Add Depth with the Displace Modifier
04:15 — Apply Colours and Image Texture
04:41 — Final Thoughts and Outro
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💬 COMMENT BELOW: Which character should I turn into a 3D model next?
#Blender #BlenderTutorial #3DModeling #Blender52 #2Dto3D