Substance Painter Baked Maps Defined
David Bittorf
0:00 / 0:00
Substance Painter Baked Maps Defined
1 590 просмотров · 4 года назад
David Bittorf
6,31 тыс. подписчиков
1 590 просмотров · 4 года назад
Learn all about baked maps and their importance in this quick tutorial! Baked maps are a crucial part of the texturing pipeline, providing information about lighting, shadows, and other details that can be applied to models for a more realistic appearance. In this tutorial, you'll learn how to create baked maps using Substance Painter, and how they can be used to improve the quality of your 3D models. You'll also see how Substance Painter's Smart Materials respond to models, allowing you to create detailed and realistic textures quickly and efficiently. Whether you're new to baked maps or just looking to improve your texturing skills, this tutorial has everything you need to get started.
I want to be your Digital Art Mentor. I've been teaching 3D at the college level for over 15 years. I also tutor students in Maya, ZBrush, Substance Painter, Procreate and Blender one-on-one. Please subscribe to my channel to keep up to date.
TIMECODES:
0:00 Intro
1:08 Baking Maps
1:54 Normal
2:30 World Space Normal
4:06 ID
5:57 Ambient Occlusion
7:20 Curvature
8:06 Position
9:49 Thickness
12:51 Breaking Down a Smart Material
18:10 ID Example
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