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Len'en 2 - Earthen Miraculous Sword Unreal No Bomb "No Flashbomb" Yabusame

InceRabbit

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Len'en 2 - Earthen Miraculous Sword Unreal No Bomb "No Flashbomb" Yabusame

1 556 просмотров · 5 л. назад
InceRabbit
588 подписчиков
1 556 просмотров · 5 л. назад
close your eyes on stage 2 pls thx not much to say, jun midboss is bad game design and you cant change my mind on that shou is interesting but only because of first spell and everything else is bad get used to first spell, you need to know when and where the gaps will form once the bullets start moving hug right side on 3rd non, its mostly safe final, position yourself and move into another gap as bullets come by but sometimes the gap doesnt open quick enough and you die lumen midspell, try to "macro" as much as possible 1st non is getting used to the reading, its not too bad but it can get overwhelming make sure to shotgun everything after first spell because it really rewards yabusame 2nd non pray 2nd spell pray 4th spell, the explosion doesnt last a long time but its big so go above lumen a bit, make sure the bullets arent there and after that, move down to avoid getting hit by offscreen bullets final pray hibaru is fine but of coruse I had to mess the final up like I always do first spell is oddly hard but its consistent as for final, hug one wall and dodge the bullet walls, this way, you will avoid one wave of pellets which makes this spell free but you have to do one wave in middle as yabusame otherwise it gets too fast and even this strat doesnt help - suzumi doesnt need to do the first wave in middle sukune is aids midnon pray that she doesnt stack so many bullets and then slash all of them at once 1st non camp at one side and dodge and dont be me 1st spell I stay a bit high because I want there to be less red bullets 2nd spell pray (got omegafree rng this time lol) 3rd spell, dont be scared to restream yaorochi is run decider 1 first non is hard and it can throw unreasonable waves, I should have capped it but my brain froze after questioning how I lived after first wave so I kinda did nothing on second wave - you want to consider laser timings as well - and bullets are dangerous too, dont go too far from the spawnpoint or fast bullets can snipe you first spell you can do it at the bottom but I panic more and more as it goes on so I just kill it, its not hard tho 2nd non is fine but lasers can troll you, make sure to leave yourself enough room and take your time 3rd non is one of my fav attacks in the game, you wanna push yourself to the upper middle to dodge it, its so simple but so fun imo 3rd spell is fine-ish it can send pellets to the tunnel and thats when it gets ugly but its fine most of the time 4th spell pray stay at right side (left never worked for me) and dodge it at the sides, move to middle only when you absolutely have to - yabusame is too slow to reliably dodge these super fast clusters 5th spell pray try to avoid tight gaps as it can turn out to be a wall but sometimes you are forced to pick that gap and thats what happened during the second miss on that spell - oh and yabusame, again, too slow to avoid it TLB :hahaa: run decider 2 pick the bigger gaps on first part because laser hitboxes are kinda big second part is kind of a mess because you can get pellets in your only gap sometimes third part is cool and fun and its fine as well, can be completely trivialized by canceling the bullets at the right positions but I never learned it laser grid used to think it was stupid but I started to cap it way more often, you wanna treat the bullets as lines and dash through them - diagonals are the hardest but now I can sorta read them so I survive most of the time fb part is getting used to the timing and grazing in time, try to stay close to the lines because you might not have enough time to reach them before the next slash happens as yabusame - thankfully their fb gives quite a few iframes so they are decent for this part, I flashbomb when around 80% of the red marks are gone final part is dumb and you have to pray - middle is definitely a no go though can we delete the TLB - lost 5 runs to it