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This is why you MUST pull for Goldenglow! (Arknights IS2 Final Boss Fight braindead solo)

Little Sloth

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This is why you MUST pull for Goldenglow! (Arknights IS2 Final Boss Fight braindead solo)

70 441 просмотр · 4 года назад
Little Sloth
41 подписчик
70 441 просмотр · 4 года назад
Goldenglow’s extreme range grants her incredible versatility, being able to get rid of troublesome enemies before they get close, as shown in this Arknights Integrated Strategies 2 run. Is it better to start your IS run with her instead of Passenger or Eyja? All buffs with relevance to Goldenglow in this video: APSD +144% (combined effects from two artifacts and the 60 ingots I had) All casters -40% max HP but deals +70% Arts damage All enemies receive +30% arts damage All enemies HP-15% Goldenglow used: e2 60 s3 m3, no extra potential (potential 1)