SEASON 2 Gasoline Gorge Round 2 GASLANDS STYLE DIECAST RACING
Chaos Canyon
0:00 / 0:00
SEASON 2 Gasoline Gorge Round 2 GASLANDS STYLE DIECAST RACING
7 213 просмотров · 1 дн. назад
Chaos Canyon
26,5 тыс. подписчиков
7 213 просмотров · 1 дн. назад
It's time for round one of Season 2 in this Gaslands inspired diecast racing event, where teams from around the world fight for gas and money, any way they can.
There are four times as many teams this season, which means more chaos, more carnage and some epic battles. Follow your favourite team and vote for stunt of the week which will be made into a short for all to enjoy.
A blend of traditional diecast racing and Gaslands table-top style gaming to produce a totally unique style of diecast racing. It's not just about being fast, you need a solid team strategy to win it all. The risks are big but the rewards are even bigger.
Vehicles take Damage points for not finishing, fuel is used on every race and needs to be replaced plus you've got competitors trying to take you out for bonus points.
Scoring overview
You take damage when you don't crossing the finish line
If you can stay on your wheels and on track, it is 1Damage Point (DP).
If you are on your side, it is 2DP.
On your roof is 3 DP
Finish off track (more than half your vehicle off track) you lose half your remaining HP (min of 1DP and rounded up to the nearest HP)
Checkpoints
$10 for each checkpoint passed - unless it's a Fast Attack (FA) Vehicle, where it gets $20 per gate if first or $0 if not.
Finish points
$50 for first (If a FA is first it gets $100, if not first, max it can get is $10)
$30 for second
$20 for third
$10 for fourth
Fuel costs $50 per barrel or $25 for a half barrel. Money is converted to fuel at the end of each race once tallied up. The season winner is the team that has the most fuel first. In case of a tie, the team that also has the most remaining vehicles. If still a tie, then money and repairs made will factor.
Fuel use per race (during each race, whether you finish or not)
War Rig (WR) 2 barrels
Heavy Weight (HW) 1.5 barrels
Middle Weight (MW) 1 barrel
Fast Attack (FA) 0.5 barrel
Repairs - cost 1 barrel for up to 4HP.
If a vehicle runs out of HP, teams have set a repair strategy of Max, Min or None.
None means no repairs are done. Run out of HP and the vehicle is retired to the scrap yard.
Min means you only repair back to 1 HP, to give you one more shot.
Max means you repair back to half your previous HP each time.
Strap yourselves in for a whole new adult diecast racing experience.