AI Navigation with Rootmotion Based Locomotion System - Following Moving targets
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AI Navigation with Rootmotion Based Locomotion System - Following Moving targets
3 806 просмотров · 5 лет назад
CodeLikeMe
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3 806 просмотров · 5 лет назад
Project files : / 46612429
In the last episode of the rootmotion based locomotion series, I implemented a navigation system for NPC characters where they can find a path and move to a given location using the rootmotion based locomotion system we have implemented. Today, I am going to improve that system to be able to follow a moving target such as another character. So, NPC which uses the rootmotion based animations for locomotion will be able to follow a moving target.
Full rootmotion based locomotion system playlist
• Unreal Rootmotion based locomotion system
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