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AI Navigation with Rootmotion Based Locomotion System - Following Moving targets

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AI Navigation with Rootmotion Based Locomotion System - Following Moving targets

3 806 просмотров · 5 лет назад
CodeLikeMe
104 тыс. подписчиков
3 806 просмотров · 5 лет назад
Project files :   / 46612429   In the last episode of the rootmotion based locomotion series, I implemented a navigation system for NPC characters where they can find a path and move to a given location using the rootmotion based locomotion system we have implemented. Today, I am going to improve that system to be able to follow a moving target such as another character. So, NPC which uses the rootmotion based animations for locomotion will be able to follow a moving target. Full rootmotion based locomotion system playlist    • Unreal Rootmotion based locomotion system   ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!   / codelikeme   ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Like my facebook page for more content :   / gamedevelopersclub   Follow me on twitter :   / codelikeme2   Follow me on reddit :   / codelikeme   #CodeLikeMe #unrealengine #ue4 #indiegamedev