Learning Modo: Part 02 (Shading, Useful Features, Baking, Particles & Replicators)
griffitii
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Learning Modo: Part 02 (Shading, Useful Features, Baking, Particles & Replicators)
2 387 просмотров · 8 л. назад
griffitii
1,52 тыс. подписчиков
2 387 просмотров · 8 л. назад
A Quickstart to learning the 3D program Modo.
Modo: Shading
0:05:20 - Shader Tree
0:07:47 - Node breakdown
0:13:27 - Preview Render
0:19:40 - Full Render
0:24:50 - Baking to UV maps
0:28:40 - Assign materials
0:31:30 - Organising layers
0:33:33 - Materials
0:33:43 - Material Ref
0:38:30 - Rounded Edge Shader
0:41:03 - Material Trans
0:43:15 - Textures
0:45:14 - Texture Layers
0:46:55 - Texture Locators
0:52:36 - Shader Node breakdown
0:52:52 - Shader Node: Gradient
0:57:40 - Shader Node: Occlusion
0:59:08 - Shader Node: Process
0:59:41 - Enhanced Procedural Textures
1:01:32 - Shader Node: Masking
1:04:30 - Shader Node: Cel Edges
1:06:32 - Shader Node: Wireframe
1:07:45 - Shader Node: Surface Generator
1:09:32 - Rendering procedural nodes to UV map
1:10:15 - Texture Effect breakdown
1:10:23 - Texture Effect: Stencil
1:12:45 - Texture Effect: Bump/Displacement
1:14:40 - Render Output breakdown
1:18:30 - Preset Browser
Modo: Useful Features
1:21:35 - Render Curves
1:26:40 - Dimensions Tool
1:27:36 - Reduction Tool
1:30:48 - Retopology Tool
1:39:10 - Using Lists
1:41:50 - Sculpting Tools
1:45:55 - Vertex Map Tools
1:48:58 - Fast Height/Depth maps
1:51:42 - Shatter Tool
Modo: Particles and Replicators
1:54:00 - Setting up meshes
1:56:00 - Grouping meshes
1:57:00 - Adding Particles
1:59:05 - Controlling particles with a Weight map
2:01:10 - Adding a Replicator
2:09:00 - Freezing Replicators
Modo: Baking Normal maps
2:15:40 - Create high/low meshes and assign materials
2:17:22 - Open Baking Wizard
2:18:10 - Export FBX
2:18:40 - New Substance Painter project
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