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The Wasted Dens💀#doom Whispers Of Satan Map: 14 #fps #gaming #videogames

Alex Horrors

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The Wasted Dens💀#doom Whispers Of Satan Map: 14 #fps #gaming #videogames

40 просмотров · 4 месяца назад
Alex Horrors
242 подписчика
40 просмотров · 4 месяца назад
How do you feel about the current horror gaming situation? Leave your answer down below. 👇 If you like my gameplay & my channel, please consider leaving a Like & Subscribe! Hit that notification bell to stay updated! ❤️ This is a long play walkthrough. I'm interacting with gameplay world as much as possible. #horrorgaming #fpsgames - Played on veteran difficulty. 💀 Watch More of #doom3bfg : BFG Edition: ⚫️ Doom III: BFG Edition Immersive HD Full Lore Gameplay -    • Arrival to Mars City - Level 1 #Doom III: ...   💀 Check out other Doom ID playlists for Full Campaign Longplays -Ultimate Doom Series - Classic, Final TnT Plutonia Experiment & Evilution Doom & Hell on Earth; Doom 3 Series: Resurrection Of Evil & Lost Mission; New Doom games: DooM 2016 & DooM Eternal: ⚫️ Evolution Of All Doom Games (ID Software) No Commentary Complete Gameplay Videos:    • 👿 Doom Games (ID Software) - No Commentary...   💀ZDoom Project Brutality v2.03 MegaWad Playlists: ⚫️ Whispers Of Satan:    • 🔥 GZDoom - Whispers Of Satan & Project Bru...   ⚫️ Whispers Of Satan (REVISITED):    • Doom: Whispers Of Satan (REVISITED) 💀 100%...   ⚫️ HellBound:    • 🔥 GZDoom - Whispers Of Satan & Project Bru...   ⚫️ ZDoom (Doom 2) Modding & Mapping - Mod Editing, Scripting, Map Creation, Ultimate Doom Builder, WAD archive & SLADE, Custom Items, Soundscapes, Monsters & Props & Stuff. Here is a playlist:    • 🐙 DEEP IN HELL - GZDoom Custom Collections...   🔹 Other Horror Video PC Full Gameplays:    • 💀 Horror Classic Games & Full Long Plays   💀"Wasted Dens" (MAP14) is a sprawling, adventure-style level designed by Kristian Aro. It represents a shift toward larger, more open-ended environments, moving the player through a mixture of industrial ruins and natural rock formations. The scale of this map is significantly larger than the tight corridors of "Traps of Torment." The level is visually distinct for its use of brown, earthy textures and cavernous spaces. It creates a sense of exploring a forgotten, decaying facility built into a mountain. The MIDI track, "Wasted," composed by Paul Corfiatis, uses a melancholy yet driving melody that perfectly captures the "wasteland" atmosphere of the trek. Gameplay in MAP14 is less about traps and more about resource management and crowd control. Because the areas are so large, you’ll often find yourself under fire from multiple angles by snipers (especially Chaingunners) and roaming Cacodemons. It rewards players who take their time to clear out high-ground threats before descending into the "dens."☠️ 💀Doom II continues the story from the original Doom, where the player, once again the unnamed marine known as Doomguy, returns to Earth after escaping Hell. Upon his return, Doomguy finds that the demonic invasion has spread to the planet itself, devastating cities and killing billions of people. The remaining humans are desperately trying to escape Earth on massive spaceships, but their spaceport has been seized and blocked by demons. The marine fights fiercely to deactivate the demon force field, allowing the last survivors to leave Earth. Left alone on the planet, Doomguy receives a transmission revealing the demonic base's location is his own hometown. He fights through the city, enters a portal to Hell, and ultimately defeats the demonic overlord called the Icon of Sin by targeting its exposed brain. The defeat seals the portal between Earth and Hell, ending the invasion but leaving Doomguy pondering the fate of evil souls now that Hell is destroyed, as he begins his journey home. ⚔️Doomguy, also known as the Doom Slayer, is the iconic protagonist of the Doom franchise created by John Romero and id Software. He is depicted as a space marine clad in distinctive green combat armor, with a silent but relentless persona dedicated to fighting demonic forces. Initially known simply as "Doomguy" within the fandom, the character's official title of "Doom Slayer" was popularized in the more recent Doom games, especially Doom (2016) and Doom Eternal. 💀Whispers of Satan (2009) is a legendary 32-level Doom II megawad by Paul Corfiatis and Kristian Aro. Often played via GZDoom, it is celebrated for its cohesive theme, detailed level design, and an exceptional, original MIDI soundtrack that earned the project a Cacoward. The campaign mirrors Doom II’s progression, moving from tech-bases to industrial ruins and finally into hellish landscapes. While it favors classic, exploration-heavy gameplay over modern "slaughter" tropes, it remains challenging and well-balanced. Beyond the core levels, GZDoom users can access exclusive "Super Secret" maps that experiment with different styles. It remains one of the most highly-regarded community projects for those looking for a polished, professional-grade Doom experience.