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Why I Switched From Construct 3 To GDevelop

Let's Talk Game Design

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Why I Switched From Construct 3 To GDevelop

22 779 просмотров · 8 месяцев назад
Let's Talk Game Design
26,3 тыс. подписчиков
22 779 просмотров · 8 месяцев назад
Explaining why I switched from Construct 3 to GDevelop. This isn’t an attack on Construct, just a breakdown of what I find works better for me as a solo indie developer. After years of working with no-code engines like Construct 3, Multimedia Fusion 2, and even Klik ’n Play, I’ve settled on GDevelop for my future projects. In this video, I go through the specific reasons behind that choice, based on real projects and my day-to-day development workflow. If you’ve used either engine, I’d be interested to hear what works best for you and how you approach your projects. LINKTREE: https://linktr.ee/ZedLTGD GET reIterate() ON STEAM: https://store.steampowered.com/app/15... WISHLIST HANGRY BEAR ON STEAM: https://store.steampowered.com/app/26... MY SOCIAL MEDIA MANAGER AND WONDERFUL PARTNER:    / @wynterborne   #nintendo #link #zelda #retrogaming #gamedesign