Thunder's Frenzy Recoded: Thunder's Wrath
Heisenbergus
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Thunder's Frenzy Recoded: Thunder's Wrath
106 просмотров · 5 мес. назад
Heisenbergus
222 подписчика
106 просмотров · 5 мес. назад
https://gamejolt.com/games/thunders_f...
Lowkey my fifth time beating this mode, as I had to make sure I can get sufficiently used to the gameplay. This game seems to get VERY hard later on, but it's also super fun for now, so I am quite excited to see how my journey with it continues! As for this mode, unless you have a total skill issue like I have, it shouldn't be too bad I guess. It relies heavily on predicting and memorization, but ONE SINGLE MISTAKE can end your run just like that. The nights in this game also feel very dragged out, not in a bad way, but due to how the gameplay is structured, adding even more to the suffering!
CHARACTER SECTION:
Thunder: Moves side to side through Cams 7 and 8, with his footsteps indicating where he's going to. Once you hear him attempting to crawl inside that respective camera's vent, quickly seal it so he gets blocked. Flashing him is a lethal idea.
Firework & Fan: They will both progress towards you from the two side hallways, if they happen to reach the doors at the same time, it will be impossible for both of them to be dealt with at once. Instead, use the alarm on one of them to eliminate them from the cycle until the other is dealt with.
Jonathan: Progressing out of his cove located in Cam 9, he will choose one of your two doorways to attack. Thankfully, you will be able to see which side he's aiming for depending on which direction his curtains are open in. Close the correct door when he's ran out until he knocks on it. Watching him is useful as it increases his kill timer.
Foebear: Spawns in Cam 3 or 4, with a sound cue. Then he makes his way over to your office, with another cue; this is when you must take action by clicking the cake icon on the camera which he came from. His position in the office gives it away.
Aidan: Always opposite to Thunder. When he begins draining your power, quickly flash him in his room before he can succeed with his sabotage.
Goldie: He may appear upon flipping the monitor down, pay attention to his eye color/chest symbol, then select the appropriate option that shows up on the TV screens. He cuts the power if you fail. Take too long and his head will fly at ya.
Ultra: Roaming the backrooms right behind you, you will be able to hear his music box constantly changing positions to accomodate where he is. Upon hearing his knocking on a specific side, shut that door until he leaves.
G: He may send out a cupcake once the cams are down, in which case, click on it before it reaches the end of the screen, disabling your door controls for a period.
G. Hak: If you see him in the office, immediately flip cams back up before his eyes manage to light up to the fullest.
AGGRESSIVE CHANGES:
Thunder: He is invisible on cams and will unseal the vent he tried getting into after he's done.
Firework & Fan: The alarm now only pushes them back by a stage.
Jonathan: His kill timer now decreases while not being watched, and he starts from his second phase each time.
Foebear: Must be looked at by having the monitor down in order to fully run away.
Aidan: Invisible on cams, but briefly shows up once flashbanged.
Goldie: Sometimes his color/symbol will not match what any of the screens display. If this does happen to be the case, click him instead.
Ultra: His knock is no longer directional, you must be aware of his side at all times.
G: Sends out a red-tinted, fake cupcake alongside the real one. Avoid clicking that one!
G. Hak: Hallucinations of him can appear in select cameras, staring at those for too long will make him progress. Too much progression, quick death.