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Vampire: The Masquerade — The Game That Let You Be the Monster

Geek Origins

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Vampire: The Masquerade — The Game That Let You Be the Monster

4 583 просмотра · 2 дн. назад
Geek Origins
1,11 тыс. подписчиков
4 583 просмотра · 2 дн. назад
Vampire: The Masquerade, Mark Rein-Hagen, White Wolf, the World of Darkness, the Storyteller System, Mind's Eye Theatre, Anne Rice, Dungeons and Dragons, CCP Games, and Paradox Interactive all come together in this deep dive into the untold story of the game that dared you to play the monster instead of the hero — and the goth empire it built and then burned to the ground. Before it became the second best-selling roleplaying game on Earth, before the black velvet capes and the all-night vampire courts on college quads, before a whole generation decided the coolest thing you could be was the monster under the bed, Vampire: The Masquerade began as a single idea on a 1990 car ride to a gaming convention: don't hunt the vampires — be them. Almost none of what came after was ever supposed to happen. This is the origin, rise, and fall of Vampire: The Masquerade, told through the road trip that sparked it, the deep green rulebook with a single red rose that looked like nothing else on the shelf, the 1992 Origins Award, the Storyteller System that shoved the dice into the background so the story could take over, the Mind's Eye Theatre live games that pulled a whole new audience into the hobby, the Fox TV show, the doomed Bloodlines video game, and the day in 2004 when White Wolf did the unthinkable and killed its own world. From a basement operation in Georgia to the number two roleplaying game on the planet, this is how the monster took over — and what it cost. Whether you once ruled a city as its vampire Prince or you're hearing this story for the first time, this is where the modern obsession with the beautiful, tragic vampire actually began. If you saw our stories on Dungeons and Dragons and Warhammer 40K, this is the one where the players finally got to be the villains. #vampirethemasquerade #gamingdocumentary #gaminghistory