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Claude Opus 5 Took 7 Hours to Build This Game

RemakeBench

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Claude Opus 5 Took 7 Hours to Build This Game

258 713 просмотров · 1 месяц назад
RemakeBench
5,43 тыс. подписчиков
258 713 просмотров · 1 месяц назад
I tested Claude Opus 5 across nine frozen graphics and game-development tasks against Claude Fable 5, GPT-5.6 Sol and Kimi K3. Each run received one request and used its provider’s disclosed agent stack. Inspect all nine tests, 32 disclosed records, timings, token ledgers and cost receipts: https://www.remakebench.com/claude-op... Play Shrine Exploration and inspect its public evidence and Builder package: https://www.remakebench.com/library/s... Chapters 00:00 — Claude Opus 5 and the testing rules 00:48 — Off-Road: invisible tires and the $124 result 02:42 — Space Flight Stage 2: landing on generated planets 04:43 — Neo-Gothic City: detail versus cost 05:36 — Infinite Cathedral: Opus’s strongest visual round 06:29 — MacBook Pro: Opus comes in cheaper than Fable 06:55 — JRPG Boss Battle: cinematic quality versus value 08:04 — Jungle Temple: strong result at four times the cost 08:41 — Oasis Outpost: more detail, more time 09:30 — Shrine Exploration: 7 hours 41 minutes and 14/40 11:44 — Final verdict: visual quality versus time and cost #ClaudeOpus5 #ClaudeFable5 #GPT56Sol #KimiK3 #AIGameDev #AICoding #RemakeBench