Перейти к содержимому

[KOF MUGEN] Seal - New Era Patch

Hakura

0:00 / 0:00

[KOF MUGEN] Seal - New Era Patch

171 просмотр · 5 мес. назад
Hakura
91 подписчик
171 просмотр · 5 мес. назад
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ :::::::::::: Seal New Era Patch by Hakura :::::::::: ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Recommended for 1.0 / 1.1 Download link: https://www.mediafire.com/file/6yk4lo... ━━━━━━━━━━━━━━━━━ Introduction ━━━━━━━━━━━━━━━━━ Thank you for downloading and using this patch. This is a modified version based on Rislim’s original Seal. Only minor adjustments were intended at first, mainly focused on performance improvements, but eventually expanded into: AI reconstruction and optimization Hitbox / collision tuning Command input optimization for manual control All configuration switches can be found in: Seal_AI.cns Low HP Finisher (insta-kill when opponent is below 10% HP) Damage Scaling Switch (attack power increases based on opponent's defense) Controlled Healing Switch Survival Mode (remain at 1 HP instead of being defeated) Escape Mechanic (triggers at 50% HP or after 20 hits) Invincibility During Moves Enhanced Hitbox (stronger priority, includes counter on startup) Anti-Counter Startup (basic attacks immune to counters) Note: Thank you all for your patience. I didn’t expect so many people to love Seal as much as I do—your support truly means a lot. Originally, this was meant to be a simple performance patch. However, once I started working on it, I found numerous issues, so I invested more time refining it. The AI has been almost completely rebuilt. There may still be imperfections, but that's fine—we’ll improve it step by step. I hope to see more classic characters return to the stage in the future. This character is tuned for "Crazy" difficulty level. Please avoid using opponents that are too weak or too strong. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ :::::::::::::: Performance / Strength Overview :::::::::::::: 1–3P : Nerfed version (reduced fixed damage, less invincibility) 4–6P : Nerfed version (reduced fixed damage, with move invincibility) 7–9P : Standard performance 10P : Auto power regeneration 11P : Enhanced recovery, hit invincibility 12P : HP locks when below 10% Default stats remain unchanged from original: 1000 HP / 120 ATK Adjust as needed for video usage. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ :::::::::::::: SPECIAL THANKS :::::::::::::: (Rislim) Original creator of Seal. Thank you for creating and sharing such an excellent character. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ END ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ BGM: CaptivAte~裁き~ - 西村宜隆 STAGE: La cafe-nuit