Dodonpachi Saidaioujou ver 1.5 (360 recomp) - 1CC - D-EX - 7.7bn
weakboson
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Dodonpachi Saidaioujou ver 1.5 (360 recomp) - 1CC - D-EX - 7.7bn
103 просмотра · 2 дня назад
weakboson
45 подписчиков
103 просмотра · 2 дня назад
You can unlock the type-D ship from the 360 arrange mode in Arcade HD and ver 1.5 by purchasing it from the shop. Press back/select on the ship select screen to choose her.
Type-D is overpowered compared to the other ships - especially the EX version of the ship which has a more powerful shot than the S ship. What really makes it ridiculous is that this extra firepower causes a lot of slowdown - it's like constant kakusei. This was present in the 360 version and seems to be reasonably accurate in the version of the recomp I'm playing. I think there are still some places with missing 360 hardware slowdown (the stage 1 boss first attack?) as well as some places that might have extra slowdown (the opening of stage 1) so I'm hoping to use this replay to compare.
Maybe since D-EX is just so fundamentally broken it doesn't matter as much. It reminded me a bit of how I felt playing Futari Black Label God mode compared to 1.5 Ultra. I just had fun playing a hard mode with over powered attacks and dodging through hell using free slowdown. In any case it's still not a completely trivial clear since only one bomb per life gives you a small margin for error, and the last boss gets such a huge upgrade over its non-expert counterpart. Auto-bomb off might be quite viable.
The insane coverage and damage of the shot takes care of any routing problems, but it also means it's not a real training mode for an expert clear with one of the real ships. But the latest version of the recomp at this time (1.51) removes the excess slowdown, which is totally new, so that could be a useful bridge.
I'm playing in ver 1.5 because I prefer it to arcade HD, but this isn't a score focused run so there isn't much difference. Still this is a rare enough ship/mode combination that I hope it's amusing to some.