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Building an Advanced Garbage Processing Facility — Cities: Skylines - Nerdholm (#13)

ConflictNerd

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Building an Advanced Garbage Processing Facility — Cities: Skylines - Nerdholm (#13)

44 313 просмотров · 3 года назад
ConflictNerd
366 тыс. подписчиков
44 313 просмотров · 3 года назад
A pedestrian-only city sounds really cool... huh? ⬇ Links & More ⬇ - - - - - - - - - ► Twitter — https://nerd.yt/twitter ► Livestream — https://nerd.yt/live ► Merch — https://nerd.yt/store ► Discord — https://nerd.yt/discord ► Nerdholm Collection — https://nerd.yt/NerdholmCollection ► Nerdholm Map — Oracle Lake - - - - - - - - - ► About The Game... Take the next step with Plazas and Promenades. Say Goodbye to noise and pollution and Hello to pedestrian streets, car-free areas, and modern plazas. It’s time to level up your Cities with this environment-friendly expansion! Pedestrian Streets Let your citizens walk freely on pedestrian-only streets! Place them in your city like any other road and create new green city centers free of most vehicles and noise pollution. • Pedestrian Areas & New Policies Activate three area-specific policies for your city including Slow Driving: all roads in the pedestrian area, except highways, get a speed limit of 20 km/h. Sugar Ban: increases the average lifespan of citizens in the pedestrian area but decreases their happiness. Street Music: increases happiness and noise pollution in pedestrian commercial areas. • District Specialization We added 3 new district specializations: offices, high-density residential areas, and high-density commercial areas. Setting a specialization on a district affects all area squares in that district that will spawn buildings with a different visual appearance and a gameplay effect. Each specialization features 24 new modern wall-to-wall buildings! • City Service Buildings Service buildings are important, but how about awesome-looking service buildings? Connect them to pedestrian areas by matching their visual style and providing services that contribute to good happiness values (one of the main metrics of a successful pedestrian area). - - - - - - - - - Watch Dylan play some other great games! ► TIMBERBORN: UPDATE 2 — https://nerd.yt/TimberbornUpdate2 ► SOFTWARE INC: HARD MODE — https://nerd.yt/SoftwareIncHardMode #citiesskylines #conflictnerd