I Tried Publish My Game On HARDEST PLATFORM (99% Game Rejected)
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I Tried Publish My Game On HARDEST PLATFORM (99% Game Rejected)
22 929 просмотров · 2 месяца назад
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22 929 просмотров · 2 месяца назад
I found and understood the exact reasons behind game rejection!
Most indie developers think their game is ready... But CrazyGames rejects almost 99% of submissions. Why does this happen? Is the QA team too strict, or is our code just messy?
In this video, I tested what actually causes game rejection — broken builds, laggy controls, frame-rate issues, missing SDK hooks, bad physics, and more. I built a custom test game from scratch and submitted it directly to CrazyGames to find out the real reasons behind rejection… and how to fix them step-by-step.
If your game has ever been rejected by CrazyGames or any WebGL platform, this video will help you understand what went wrong and how to pass the human QA test.
Let’s see if my test game gets APPROVED or kicked out...
PDF for Extra Reasons Causes Game Rejection: https://drive.google.com/file/d/1HKb2...
Instagram Link ► https://www.instagram.com/invites/con...
In this video, we breakdown the 4 Major Rejection Reasons:
✅ Copyright Issues: Cloning popular games causes rejection.
✅ Low-Quality Gameplay: The importance of "Game Juice," particle effects, and why Responsive Design is a must for modern web games.
✅ Broken Builds: How level design bugs, clipping objects, and collision errors ruin your approval chances.
✅ SDK Integration Errors: A step-by-step explanation of why the CrazyGames SDK is mandatory for advertisements, revenue, and cloud saves.
BIG Thanks to @indiangamedev GAMEDEV to Come in this Video!
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#CrazyGames #GameDevelopment #IndieGameDev #HTML5Games #WebGameDevelopment #GamePublishing #QA
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