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Turmoil in the Billows (Easy) 流波惊变(初识)

Zmniejszac

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Turmoil in the Billows (Easy) 流波惊变(初识)

87 просмотров · 1 мес. назад
Zmniejszac
57 подписчиков
87 просмотров · 1 мес. назад
· 1st Boss: Traitor Nian 年老大 Pull the boss to the bottom of the shore and fight it there. Its ultimate skill summons waves that ignore Invincibility and Raja, but they can be avoided at the bottom. So just kill the boss · 2nd Boss: Jadice 玉阳子 Team should split into two groups: one focusing on Jade, while the others fight the Yin Yang Orb. Need to kill them at roughly the same time or they'll respawn like the twins in Elemental Temple There are also Yin Yang markers (black and white) on the ground. The boss' damage varies depending on which color marker it's standing on, so make sure your groups communicate · 3rd Bosses: Meri Koon & Dusk 青龙 幽姬 This stage is a little interesting. You will enter a small maze where several gates need to be activated before the path forward opens Once the gates are opened, focus on Meri Koon first and deal as much damage as possible. Later, Meri Koon will gain 20 Damage Reduction buffs and it will periodically restore this effect back up to 20 stacks, preventing you from dealing damage Dusk will periodically cast various fire skills, including small fireballs that follow players around and are AoE attacks, so lure them to Meri Koon, because when Dusk's fire hits Meri Koon, his Damage Reduction stacks will decrease. Once the stacks fall below 20, you can deal damage on him again This boss will take some time, focus on Meri Koon, then kill Dusk after he's dead · 4th Boss: 抓牛 Catching the Bull (by the Horns) / Mindrot Menace The Vim faction is setting up the array while players are fighting the bull As you're fighting, the bull will eventually charge out, forcing you to start fighting it again. The strategy is to assign two players, preferably high-mobility ones, to handle the mechanics During the fight, two yellow circles will appear on the ground. Those two players must run into the circles. They will then receive a Dragon-Binding Cord effect (伏龙索) Two more yellow circles will appear afterward. The two players with that effect must quickly run into those circles again, creating a wall of light that blocks the bull's escape route Two players should form one group. There are 2 sets of yellow circles that make up round one. There are 4, 5 rounds in total Afterward, everyone will be teleported to the platform above and the bull will jump up there as well. Kill it to finish this stage Note: When the yellow circle mechanic finally ends, players will automatically be teleported to the platform above. Do not move around afterward. If you fall off, you'll die and will not be able to return to fight the bull · 5th Boss: Vasp Caelo 苍松 Start out by fighting him normally. He'll summon Thunderblade and announce it. Invincibility can withstand it, but you'll need at least 13 seconds worth of duration. Incense Mages can withstand it, but other players don't fare too well... The mechanic occurs fairly frequently, so having 2 Skysongs take turns resurrecting people can help. Once Vasp Caelo goes berserk and Doyel Shen begins preparing the Regenesis Array. Players will have to channel their power to him and then all sorts of things kinda happen. Guide (CHN): https://bit.ly/3TP6tCT