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Demystifying TouchDesigner SOPs 17. Particle SOP

Hou2Touch | Stanislav Glazov

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Demystifying TouchDesigner SOPs 17. Particle SOP

3 485 просмотров · 2 года назад
Hou2Touch | Stanislav Glazov
6,64 тыс. подписчиков
3 485 просмотров · 2 года назад
All our courses are available here: https://hou2touch.com/ Hey there! Today, we'll be researching the Particle SOP. We continue to post the free lessons uncovering the most mystic and underrated TouchDesigner Operator Family: SOPs aka Surface Operators in a structured way, separately speaking about: Generators, Deformers, Modelling operators, Workflow Utilities etc. Just a friendly reminder that TouchDesigner was built on the 3D engine, so understanding the usage of SOPs is super important if you want to reach pro level. Keep up the good work! Full list of the topics in this video 00:00 Intro to 17th Lesson 00:58 Example for HOU2TOUCH Course 01:35 Particle SOP 02:36 Basic Forces 03:00 Force vs Wind 03:45 Particle Settings 04:14 Analyze the Particle Attributes with Sopto Dat 05:52 Limits Page 06:34 Collision Behavior Explained 07:53 Gain Normal and Tangent 08:38 Inherit Velocity on Split All our courses are available here: https://hou2touch.com/ --- Join us in social media! We share there up-to-date information about planned streams, free tutorials and materials, works for inspiration and information about the new courses:   / hou2touch     / glazov_av     / hou2touch     / glazovlive   https://vk.com/hou2touch https://t.me/hou2touch