The Choice of Doing NOTHING in Fighting Games
Seldom Sad Sam
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The Choice of Doing NOTHING in Fighting Games
462 просмотра · 5 месяцев назад
Seldom Sad Sam
4,11 тыс. подписчиков
462 просмотра · 5 месяцев назад
Fighting Games can have a problem with interactivity. Especially for the player on the receiving end there are often moments where little to nothing can be done.
Dead or Alive, through it's hold system keeps the game interactive for both sides for longer.
In this video Seldom Sad Sam explores how Dead or Alive allows you to choose to do nothing of your own volition and why doing so can make you a better player.
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