Why You Keep Getting Caught In Emerald
Elo Per Hour
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Why You Keep Getting Caught In Emerald
582 просмотра · 7 дней назад
Elo Per Hour
45 подписчиков
582 просмотра · 7 дней назад
Three ways every Emerald and Diamond game ends, and the four-step objective setup that stops all three.
Most games in this bracket aren't decided in lane. They're decided after 20 minutes by a single catch — and as a support you're the player most likely to be the one caught, because the vision job puts you alone in the fog and nobody walks in with you.
THE FOUR-STEP OBJECTIVE SETUP
1. Push the lanes — minions give you vision, and the waves are resources your opponents have to come and collect.
2. See them pick the waves up — if you can't see them on the wave, they have something else in mind, and that something is what you're about to facecheck.
3. Walk in as a team — so you have the numbers, or at least a good position if a fight starts.
4. Place vision — last, not first. Now you have control, and they're the ones who have to facecheck into you.
Do this for every objective.
CHAPTERS
0:00 One catch, called before it happened
0:28 1 — The vision catch
1:00 2 — The catch on the side lane
1:23 3 — The classic bad call
1:35 Why Emerald and Diamond specifically
2:19 Why supports get caught the most
2:45 Dying for vision is never worth it
3:05 The four-step objective setup
4:00 Both clips were skipped steps
4:26 Why I play Zilean in this elo
4:43 Why I still hate this bracket
Grandmaster peak support on EUW, 4–5 years coaching solo players and semi-pro teams. Elo per Hour is about climbing on limited time — two games a day, played properly, beats six games played tired.
Live on Twitch: / eloperhour
Did this win you a game? Tell me in the comments which step you'd been skipping.