Maxing out the population in Manor Lords - Rambling Longplay
Typical Tea
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Maxing out the population in Manor Lords - Rambling Longplay
11 205 просмотров · 19 часов назад
Typical Tea
5 тыс. подписчиков
11 205 просмотров · 19 часов назад
How many people can one Manor Lords region actually hold? Today we're taking Mandlac from an already sizeable medieval city and pushing it father than I've ever done before.
We aren't short on problems either... filling almost every spare patch of land with housing leaves very little room for everything those people actually need. So while Mandlach grows ever larger, we establish an entire network of satellite settlements dedicated to food, farming, charcoal, animal feed, clothing and other resources simply to keep the capital alive.
Along the way we have to deal with supply bottlenecks, increasingly ridiculous fuel consumption, packed roads, trade, farming, cows, raiders and a frame rate becoming progressively less enthusiastic about the whole idea!
As always, this is a long, relaxed Manor Lords playthrough, so grab yourself a drink, get comfortable and settle in for a few hours of medieval city-building and questionable population management.
If you enjoy the ramble, a like, comment or subscription is always very much appreciated — and do let me know how many people you've managed to squeeze into a single Manor Lords region.
Cheerio!
Timestamps
00:00:00 – How Many Can Fit?
00:02:28 – Building the Fuel Region
00:24:35 – Vegetable Supply Region
01:01:17 – Passing 1,000 People
01:28:32 – Building the Grain Supply
02:01:10 – Logistics Start Breaking
02:42:01 – The Fuel Crisis
02:51:33 – Capital Hits 2,340
02:57:36 – How the Megacity Works
03:07:17 – Final Population Reveal
#manorlords #manorlordsgameplay #citybuilder #relaxinggaming #medievalgaming