How to Create an Animated 2D Character in Godot using a Skeleton 2D and Scalable Vector Shapes 2D
Scalable Vector Shapes 2D
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How to Create an Animated 2D Character in Godot using a Skeleton 2D and Scalable Vector Shapes 2D
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Scalable Vector Shapes 2D
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1 151 просмотр · 2 мес. назад
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Scalable Vector Shapes 2D is out in the Godot Asset Store:
https://store.godotengine.org/asset/r...
And in the old asset library:
https://godotengine.org/asset-library...
Find it on github: https://github.com/Teaching-myself-Go...
Table of Contents
00:00 Intro
00:04 Set up a new Godot project
00:15 Download Human Skeleton2D asset
00:26 Install Scalable Vector Shapes 2D plugin
00:38 Drawing Vector Shapes over the Skeleton
00:59 Introducing Dynamic Outline 2D
01:19 Rigging Shapes to the Skeleton's Bones
02:01 Applying Bone Paint to individual Points of a Shape
02:50 Test the Animation for the first time
03:00 Duplicating and reassigning a shape
04:26 Profiling Dynamic Outline performance
05:19 Animated curve combined with skeleton deform
05:42 Finishing touch: bendy shoes
06:30 Outro
#godot #2d #svg #importer #vector #drawing #gamedev #opensource #rigging #skeleton #scalable #vector #graphics