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How to Create an Animated 2D Character in Godot using a Skeleton 2D and Scalable Vector Shapes 2D

Scalable Vector Shapes 2D

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How to Create an Animated 2D Character in Godot using a Skeleton 2D and Scalable Vector Shapes 2D

1 151 просмотр · 2 мес. назад
Scalable Vector Shapes 2D
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1 151 просмотр · 2 мес. назад
  / discord   Scalable Vector Shapes 2D is out in the Godot Asset Store: https://store.godotengine.org/asset/r... And in the old asset library: https://godotengine.org/asset-library... Find it on github: https://github.com/Teaching-myself-Go... Table of Contents 00:00 Intro 00:04 Set up a new Godot project 00:15 Download Human Skeleton2D asset 00:26 Install Scalable Vector Shapes 2D plugin 00:38 Drawing Vector Shapes over the Skeleton 00:59 Introducing Dynamic Outline 2D 01:19 Rigging Shapes to the Skeleton's Bones 02:01 Applying Bone Paint to individual Points of a Shape 02:50 Test the Animation for the first time 03:00 Duplicating and reassigning a shape 04:26 Profiling Dynamic Outline performance 05:19 Animated curve combined with skeleton deform 05:42 Finishing touch: bendy shoes 06:30 Outro #godot #2d #svg #importer #vector #drawing #gamedev #opensource #rigging #skeleton #scalable #vector #graphics