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Stamina Sorcerer PVE Build (91k+) - DW/DW - Greymoor - Elder Scrolls Online ESO

Liko

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Stamina Sorcerer PVE Build (91k+) - DW/DW - Greymoor - Elder Scrolls Online ESO

14 521 просмотр · 6 лет назад
Liko
17,3 тыс. подписчиков
14 521 просмотр · 6 лет назад
Thanks for checking out this Stamina Sorcerer PVE Build for Greymoor. This is mainly optimised for 12-man trials but can be adjusted to suit dungeon and solo playstyles too. Edit: Changed DPS Values due to last-minute patch changes! Also check out the 2H/Bow Build (originally filmed in Dragonhold but still relevant) - https://liko.gg/content/15/liko-storm...) Before Greymoor, Stamina Sorcerer had probably the coolest visuals, high mobility and some of the best survivability in the game. This combined with the new Blackrose DW (see below), will take the above to the next level. Here we have two rotations: go with ROTATION 1 for the best results. Greymoor brought us updated ability-altering sets. For ALL stamina DDs: consider farming the following for this build: Blackrose Dual Wield: Increases your damage done and reduces your damage taken by 6% for 2 seconds when dealing damage with Blade Cloak. The Perfected Set also has a 103 Stamina Recovery Bonus. Masters Dual Wield (Stinging Slashes): Increases any instance of damage done with Twin Slashes by 1635, rather than only increasing the bleed damage by 1600. The Perfected Set also has a 666 Weapon Critical Rating. This means you can stay in melee range and go with a DOUBLE Dual Wield Setup. You can also keep the EXACT same gear as the last patch and you'll be fine! Gear Shown here: Lokkestiiz Body Relequen Body Nirnhoned/Precise Master's Dagger/Axe Blackrose Dagger/Axe, Both Infused (Switch this with your Infused vMA Bow for a DW/Bow Setup) Alternative Gear (for all different setups): New Moon Acolyte, Tzogvin, Leviathan (Body), Advancing Yokeda (Weapons) Briarheart, Selene, Velidreth, vMA Bow, Master's Bow Race Orc! (Dunmer, Khajiit, Redguard, Woodelf as lesser alternatives) Mundus Shadow Blue CPs for Practicing on the Dummy Master-at-Arms 56 Thaumaturge 48, Piercing 58, Precise Strikes 52, Mighty 56 Blue CPs in Raid: More important than EVER: Adjust to your group's Physical Penetration Debuffs. Tremorscale has a new unique 2395 Physical Resistance Debuff that can be kept up pretty easily. Here you would remove around 32 points from Piercing, and redistribute those spare points in any logical way. Eg: Master-at-Arms 72, Phys. Weapon Exp 3 Thaumaturge 52, Piercing 26, Precise Strikes 61, Mighty 56 Food For Practice on Dummy: Lava Foot + 0 points into HP (64 into Stamina) In Raid: Lava Foot + ~20 points into HP + 6 Medium / 1 Heavy OR Artaeum Takeaway Broth with 0 points into HP CMX Parse/Build from Rotation 1 -- https://imgur.com/a/sn7aWfX CMX Parse/Build from Rotation 2 -- https://imgur.com/a/eJp6mpE Rotation This rotation is centred around achieving a good uptime of Spectral Cloak. Deadly Cloak lasts 10 seconds, and the buff lasts for 2 seconds per hit, so a maximum of 12 seconds uptime per cast. So for your backbar, you can simply cast Deadly Cloak and Soul Trap together every 10-12 seconds. This relies on you being as close to the boss as possible. My preference for Stamina Sorcerer is to keep this to a tight 10-second rotation, to ensure great uptimes on your Soul Trap, Deadly Cloak and Rending Slashes. There aren't really too many different skills to cast on a Stamina Sorcerer, whereas on other classes there might be. Occasionally it will be fine to have a 12 second rotation here and there, if there are extra DOTs to apply, e.g Hurricane/Barbed Trap. Bound Armaments can be activated every 4 abilities, or every 5 if you have less than ideal ping, which is what you see here. Do ensure to refresh the buff ONLY AFTER it has run out. The reason why Rapid Strikes is a decent choice as a spammable, is to get the best out of the Master's DW Rending Bleed. Using it as a pure spammable will cost us a few bleed ticks since you will miss Bleed Ticks with consecutive Rending casts. Depending on your weaving style, Rapid Strikes also allows you to get more ticks out of Relequen. The Clannfear is there, giving an HP boost and passive weapon damage, as well as a small source of damage. These slots would be the first to go if a self-heal or other utility skills are required. Proposed Static Rotation: Hurricane/Barbed Trap - Deadly Cloak - Soul Trap Bound Armaments (BA) - Rending - Spam x3 - BA - Spam x1 Alternate Hurricane and Barbed Trap. Spam = Rending Slashes or Rapid Strikes depending on your choice of spammable, or Whirling Blades in execute, or your Ultimate. -- See my Greymoor Builds and those from others at https://liko.gg/ My Patreon -   / likoxie   Thanks to my Patrons: Brad, Dkfusion, OwnLight, AverageJoe316, Paratomick and more -- Music provided by HearWeGo (https://goo.gl/nDS3zR) Artist: Ptr. Title: After The Storm Listen on YouTube:    • Ptr. - After The Storm   Music provided by HearWeGo (https://goo.gl/nDS3zR) Artist: VonnBoyd Title: Underwater Listen on YouTube:    • VonnBoyd - Underwater