How I Built Pong in Go (websockets, goroutines, channels)
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How I Built Pong in Go (websockets, goroutines, channels)
845 просмотров · 1 год назад
devtool
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845 просмотров · 1 год назад
#golang #javascript #coding #websockets #softwareengineer #backend
I'm sharing my fun weekend project from a while ago where I built an online multiplayer pong game. In this video I do a complete walkthrough of the code, and show how we leverage websockets, goroutines, and channels for ~realtime gameplay. We also use JavaScript and HTML5 canvas for rendering the game in browser.