[DC6 World Tour][#53] Salta SASA ✈ SCEL Santiago (PMDG Douglas DC-6A | MSFS 4K)
Wacky Flights
0:00 / 0:00
[DC6 World Tour][#53] Salta SASA ✈ SCEL Santiago (PMDG Douglas DC-6A | MSFS 4K)
341 просмотр · 2 г. назад
Wacky Flights
254 подписчика
341 просмотр · 2 г. назад
== CREDITS / ADD-ONS USED ==
Aircraft: PMDG DC-6 (https://pmdg.com/pmdg-dc-6-for-msfs/)
SASA Airport: VueloSimple (https://secure.simmarket.com/vuelosim...)
SCEL Airport: LatinVFR (https://latinvfr.com/products/santiag...)
Weather: Default Live Weather
Graphical Tweaks: ReShade v5.6.0.1692 (https://reshade.me/)
Traffic: FSLTL (https://www.fslivetrafficliveries.com/)
== PC SPECS ==
CPU: Intel i7-12700K
MB: ASUS ROG STRIX Z690-E
RAM: Kingston FURY Beast 64GB DDR5
GPU: ASUS TUF RTX 4090 OC
Storage: Corsair MP600 Pro M.2 NVMe 2TB
== MSFS GRAPHICAL SETTINGS ==
Resolution: 3840X2160
Anti-Aliasing: TAA
Render Scaling: 100
NVidia DLSS Frame Generation: OFF
AMD FidelityFX Sharpening: 100
V-Sync: ON
NVidia Reflex Low Latency: OFF
Frame Rate Limit: 60 FPS
HDR10: OFF
DirectX Version: DX11
---
Terrain Level of Detail: 400
Off Screen Terrain Pre-Caching: ULTRA
Terrain Vector Data: ULTRA
Buildings: ULTRA
Trees: ULTRA
Grass and Bushes: ULTRA
Objects Level of Detail: 250
Volumetric Clouds: ULTRA
Texture Resolution: ULTRA
Anisotropic Filtering: 16X
Texture Supersampling: 6X6
Texture Synthesis: ULTRA
Water Waves: HIGH
Shadow Maps: 8192
Terrain Shadows: 1024
Contact Shadows: ULTRA
Windshield Effects: ULTRA
Ambient Occlusion: ULTRA
Cubemap Reflections: 256
Raymarched Reflections: ULTRA
Light Shafts: ULTRA
Bloom: OFF
Depth of Field: OFF
Motion Blur: OFF
Lens Correction: OFF
Lens Flare: ON
Glass Cockpit Refresh Rate: MEDIUM