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[DC6 World Tour][#53] Salta SASA ✈ SCEL Santiago (PMDG Douglas DC-6A | MSFS 4K)

Wacky Flights

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[DC6 World Tour][#53] Salta SASA ✈ SCEL Santiago (PMDG Douglas DC-6A | MSFS 4K)

341 просмотр · 2 г. назад
Wacky Flights
254 подписчика
341 просмотр · 2 г. назад
== CREDITS / ADD-ONS USED == Aircraft: PMDG DC-6 (https://pmdg.com/pmdg-dc-6-for-msfs/) SASA Airport: VueloSimple (https://secure.simmarket.com/vuelosim...) SCEL Airport: LatinVFR (https://latinvfr.com/products/santiag...) Weather: Default Live Weather Graphical Tweaks: ReShade v5.6.0.1692 (https://reshade.me/) Traffic: FSLTL (https://www.fslivetrafficliveries.com/) == PC SPECS == CPU: Intel i7-12700K MB: ASUS ROG STRIX Z690-E RAM: Kingston FURY Beast 64GB DDR5 GPU: ASUS TUF RTX 4090 OC Storage: Corsair MP600 Pro M.2 NVMe 2TB == MSFS GRAPHICAL SETTINGS == Resolution: 3840X2160 Anti-Aliasing: TAA Render Scaling: 100 NVidia DLSS Frame Generation: OFF AMD FidelityFX Sharpening: 100 V-Sync: ON NVidia Reflex Low Latency: OFF Frame Rate Limit: 60 FPS HDR10: OFF DirectX Version: DX11 --- Terrain Level of Detail: 400 Off Screen Terrain Pre-Caching: ULTRA Terrain Vector Data: ULTRA Buildings: ULTRA Trees: ULTRA Grass and Bushes: ULTRA Objects Level of Detail: 250 Volumetric Clouds: ULTRA Texture Resolution: ULTRA Anisotropic Filtering: 16X Texture Supersampling: 6X6 Texture Synthesis: ULTRA Water Waves: HIGH Shadow Maps: 8192 Terrain Shadows: 1024 Contact Shadows: ULTRA Windshield Effects: ULTRA Ambient Occlusion: ULTRA Cubemap Reflections: 256 Raymarched Reflections: ULTRA Light Shafts: ULTRA Bloom: OFF Depth of Field: OFF Motion Blur: OFF Lens Correction: OFF Lens Flare: ON Glass Cockpit Refresh Rate: MEDIUM