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[Endfield] Echoes of War Illusion 1 All Phase Bonus - Nature Team

Jirapat Kiatikhunrat

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[Endfield] Echoes of War Illusion 1 All Phase Bonus - Nature Team

7 просмотров · 2 дня назад
Jirapat Kiatikhunrat
55 подписчиков
7 просмотров · 2 дня назад
Game: Arknights Endfield Permanent Mode : Echoes of War Rotation : Illusion [Stage 1] 2 Rhinos and a lot of Aggelois but operators start with Ultimate Ready-To-Use. Quite easy if perfect timing. [Stage 2] Axe Man and Minotaur with one more condition, all attacks are Charged Mode but immune to battle skill damage. To interrupt them, Combo and Ultimate enable so keep in mind to save individual combo and ultimate for continuous interruptions. [Stage 3] The water creatures with Arts buff gimmick specifically for Arts teams. However, it doesn't mean Physical is impossible to win. The debut of Typheous allows player to create Nature DPS and swap Arcane from solo DPS Caster to Will Stats for support role. Constant Nature Infliction enabling does help Typheous to quickly burst enemies in seconds. Timing is bad but at least not as long as what Electro does to the quick fight.