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Using Global Tasks and Evaluators - State tree course #4

The Game Dev Cave

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Using Global Tasks and Evaluators - State tree course #4

4 959 просмотров · 1 год назад
The Game Dev Cave
33,8 тыс. подписчиков
4 959 просмотров · 1 год назад
State trees take the best of behavior trees ands State machines and combine them into 1 grand new system. It's main use is A.I. behavior but you can use this for a lot more than just that. In this course we'll go over all the important features and how to use them with the context of building A.I. Wishlist my game on steam! : https://store.steampowered.com/app/32... Full course : Patreons :   / 122410693   Youtube Members :    • State tree full course MEMBERS   Project files: This video : Patreons :   / 124411588   Youtube members :    / @thegamedevcave   Finishes course : Patreons :   / 123142739   Youtube Members :    / @thegamedevcave   Get Jetbrains IDEs (including Rider) the first 3 months for free with my code : GameDevCave https://www.jetbrains.com/store/redeem/ Join the discord for any help you need! :   / discord   Join this channel to get access to perks:    / @thegamedevcave   support the channel and development over on patreon :   / thegamingcaves   Hire me for personalized Coaching : info@powerlinemedia.nl