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Super Mario Bros. (Master System port) (v.1.10) - Glitch level 7C

Dekkiedot

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Super Mario Bros. (Master System port) (v.1.10) - Glitch level 7C

4 815 просмотров · 3 дн. назад
Dekkiedot
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4 815 просмотров · 3 дн. назад
Methodology listed below. Here's a new one; a glitch level from the new homebrew Sega Master System port (specifically version 1.10) of Super Mario Bros. Graphically, this port seems to be much more vulnerable to having graphics glitch out. Enjoy! Subscribe to my channel for more!:    / @dekkiedot   Codes used/RAM Addresses modified: Address 1E7B: Level modifier. Frozen to hex value 7C. Address 1E39: Swimming toggle. Frozen to hex value 01 to enable it. Thanks for watching!