AOE4 House of Lancaster "Royal Rush" Build Order
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AOE4 House of Lancaster "Royal Rush" Build Order
1 389 просмотров · 1 г. назад
Check_MateAOE4
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1 389 просмотров · 1 г. назад
**UPDATE SEASON 12**: With a major civ manor rework, PLEASE ADVISE, this is no longer a build order in AOE4. Please look to other build orders that are stated as viable/unchanged from the rework, or new uploads. Thanks!
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**UPDATE SEASON 11**: A "2.0 Royal Rush" Build Order has now been posted for you all.
Here is the 2.0 link: • AOE4 House of Lancaster "2.0 Royal Rush" B...
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Original Post: Hey all. This is my favorite HOL build I devised when it came out. To utilize just 3 manors asap, and then amass units for an all-in feudal timing push. It depends on what the opponent is doing of course, but this is very strong in many scenarios. Enjoy
6 - Food
2 - Gold
7th on Food
2 - Wood
[4 from food age up]
Gold miners to Wood
3 - Stone
[Age up done 3:50]
Immediate 1st Manor
Keep rallying to wood to 14
2nd Manor
When 900 stone left, 3 miners change to gold.
3rd Manor (done by min 6)
Barrack, & 2 Ranges asap
Units asap & constant
Wood upgrade
Military upgrades
Defense army by 7min
14 units by 8min (push out based on scouting)
26 units by 9min
36 units by 10min
Source: I created this eco split for military timing, but based off of various pros for the first 3 manor part.