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AOE4 House of Lancaster "Royal Rush" Build Order

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AOE4 House of Lancaster "Royal Rush" Build Order

1 389 просмотров · 1 г. назад
Check_MateAOE4
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1 389 просмотров · 1 г. назад
**UPDATE SEASON 12**: With a major civ manor rework, PLEASE ADVISE, this is no longer a build order in AOE4. Please look to other build orders that are stated as viable/unchanged from the rework, or new uploads. Thanks! ------------ **UPDATE SEASON 11**: A "2.0 Royal Rush" Build Order has now been posted for you all. Here is the 2.0 link:    • AOE4 House of Lancaster "2.0 Royal Rush" B...   ------------ Original Post: Hey all. This is my favorite HOL build I devised when it came out. To utilize just 3 manors asap, and then amass units for an all-in feudal timing push. It depends on what the opponent is doing of course, but this is very strong in many scenarios. Enjoy 6 - Food 2 - Gold 7th on Food 2 - Wood [4 from food age up] Gold miners to Wood 3 - Stone [Age up done 3:50] Immediate 1st Manor Keep rallying to wood to 14 2nd Manor When 900 stone left, 3 miners change to gold. 3rd Manor (done by min 6) Barrack, & 2 Ranges asap Units asap & constant Wood upgrade Military upgrades Defense army by 7min 14 units by 8min (push out based on scouting) 26 units by 9min 36 units by 10min Source: I created this eco split for military timing, but based off of various pros for the first 3 manor part.