How to Combine Animations in Unity 6 using Avatar Masks & Layers (FREE project)
Sunny Valley Studio
0:00 / 0:00
How to Combine Animations in Unity 6 using Avatar Masks & Layers (FREE project)
4 944 просмотра · 2 месяца назад
Sunny Valley Studio
46,7 тыс. подписчиков
4 944 просмотра · 2 месяца назад
In this Unity 6 tutorial we'll use Animation Layers and Avatar Masks to combine animations — so your character can aim a bow while running, walking, or standing idle. We'll import Mixamo animations, convert them to Humanoid, set up an avatar mask, and adjust layer weights. #unity6 #gamedev #unitytutorial
FREE project download (Patreon):
/ unity-archery-6-164335850
Mixamo: https://www.mixamo.com/
Models by: https://quaternius.com/ and https://kenney.nl/
····· Get in touch ···············································································
Learn more from my courses:
https://courses.sunnyvalleystudio.com/
𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱!
/ discord
𝗣𝗟𝗘𝗔𝗦𝗘 support the channel:
/ sunnyvalleystudio
····· Chapters ···············································································
0:00 Intro
0:55 Downloading animations from Mixamo
2:00 Importing & converting to Humanoid
3:53 What is Root Motion and Bake Into Pose ?
8:04 Best animation Import Settings
8:30 Setting up the animator layers
8:46 Animation Blend Tree
10:07 Creating the avatar mask
10:44 Layer weights & blending
11:33 Testing the archery setup