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How to Combine Animations in Unity 6 using Avatar Masks & Layers (FREE project)

Sunny Valley Studio

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How to Combine Animations in Unity 6 using Avatar Masks & Layers (FREE project)

4 944 просмотра · 2 месяца назад
Sunny Valley Studio
46,7 тыс. подписчиков
4 944 просмотра · 2 месяца назад
In this Unity 6 tutorial we'll use Animation Layers and Avatar Masks to combine animations — so your character can aim a bow while running, walking, or standing idle. We'll import Mixamo animations, convert them to Humanoid, set up an avatar mask, and adjust layer weights. #unity6 #gamedev #unitytutorial FREE project download (Patreon):   / unity-archery-6-164335850   Mixamo: https://www.mixamo.com/ Models by: https://quaternius.com/ and https://kenney.nl/ ····· Get in touch ··············································································· Learn more from my courses: https://courses.sunnyvalleystudio.com/ 𝗛𝗮𝘃𝗲 𝗮𝗻𝘆 𝗾𝘂𝗲𝘀𝘁𝗶𝗼𝗻𝘀? 𝗝𝗼𝗶𝗻 𝘁𝗵𝗲 𝗱𝗶𝘀𝗰𝗼𝗿𝗱!   / discord   𝗣𝗟𝗘𝗔𝗦𝗘 support the channel:   / sunnyvalleystudio   ····· Chapters ··············································································· 0:00 Intro 0:55 Downloading animations from Mixamo 2:00 Importing & converting to Humanoid 3:53 What is Root Motion and Bake Into Pose ? 8:04 Best animation Import Settings 8:30 Setting up the animator layers 8:46 Animation Blend Tree 10:07 Creating the avatar mask 10:44 Layer weights & blending 11:33 Testing the archery setup