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I Modelled & Rigged an Anime Character From a Plane in Blender

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I Modelled & Rigged an Anime Character From a Plane in Blender

1 141 просмотр · 8 дней назад
Barely Playable
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1 141 просмотр · 8 дней назад
A full timelapse of the modeling and rigging process for Mavelle, created in Blender. This video is not intended to be a step-by-step tutorial. It is a condensed record of the character creation process, covering everything from the early face and remastered body work to the hair, outfit, materials, rigging, weight painting, secondary controls, facial expressions, and final character showcase. The modeling stage alone took more than three weeks of work. Around 130 hours of modeling footage were recorded, while the actual workload was considerably longer. Some parts of the process are missing because I occasionally forgot to record, and a few recordings were lost or interrupted. This video continues beyond the modeling stage shown in my previous timelapse and includes the later rigging process as Mavelle continues to be prepared for animation and future development across different media, including games and animation. ⏱️ Chapters 00:00 Face & Head Modeling 14:10 Body Modeling 16:55 Hair Modeling 43:45 Outfit & Clothing 52:05 Shoes & Accessories 58:45 UVs, Materials & Final Modeling Polish 1:07:50 Rigging Begins 1:14:15 Weight Painting 1:39:30 Skirt & Secondary Rigging 1:47:15 Hair / Clothing Rigging 2:10:45 Facial Expressions & Shape Keys 2:21:45 Final Rig Controls & Testing 2:23:52 Character Breakdown 2:24:36 Final Showcase Much of the workflow I used while creating Mavelle was learned from and followed alongside 2AM's Coloso character modeling course. I adapted the techniques and workflow to fit Mavelle's design and the requirements of my own project. Course: https://coloso.global/en/products/3da... Software: Blender DaVinci Resolve 🎮 3D Model References Several game character models were used throughout the process for studying topology, proportions, clothing construction, hair, materials, and rigging. Wuthering Waves / 鸣潮 Chisa / 千咲 — Original https://www.aplaybox.com/details/mode... Chisa / 千咲 — Swimsuit “Peach Ice / 蜜桃冰” https://www.aplaybox.com/details/mode... Lynae / 琳奈 — Original https://www.aplaybox.com/details/mode... Lynae / 琳奈 — Swimsuit “Mint Candy / 薄荷糖” https://www.aplaybox.com/details/mode... Denia / 达妮娅 — White / Bandage Dress https://www.aplaybox.com/details/mode... Denia / 达妮娅 — All Forms / Dark Form https://www.aplaybox.com/details/mode... Sigrika / 西格莉卡 https://www.aplaybox.com/details/mode... Aemeath / 爱弥斯 https://www.aplaybox.com/details/mode... Yangyang: Xuanling / 秧秧・玄翎 https://www.aplaybox.com/details/mode... Honkai: Star Rail / 崩坏:星穹铁道 Cyrene / 昔涟 https://www.aplaybox.com/details/mode... These models were used as study/reference material during development and are not part of Mavelle's final model. 🎵 Music Credits Music by SHUNTA, 蒲鉾さちこ, dingerbox, and tohma. Tracks sourced from DOVA-SYNDROME. More character development, animation, and related production work will follow. #blender #blender3d #3dmodeling #charactermodeling #rigging #anime3d #timelapse This video is a reupload. 2AM requested that the face of his character shown in the original footage be blurred, so this version has been updated accordingly. I've tried my best to blur most of her face but it's not perfect. So I hope that's okay~.