Jane 65000 Girtablullu | Deadly Assault S39 Zenless Zone Zero 3.0
Kojika金鹿
0:00 / 0:00
Jane 65000 Girtablullu | Deadly Assault S39 Zenless Zone Zero 3.0
2 473 просмотра · 2 месяца назад
Kojika金鹿
460 подписчиков
2 473 просмотра · 2 месяца назад
M1 Jane × M1 Velina × M2 Yuzuha – 65000 Perfect Rotation | Girtablullu | Zenless Zone Zero 3.0 – Deadly Assault S39
Team Build : M1W1 Jane, M1W1 Velina, M2W1 Yuzuha
Rotation:
Velina is a Wind Anomaly Sub-DPS Designed to be paired with an Anomaly main DPS or
secondary Anomaly unit. Wind Anomaly introduces a different approach from traditional Disorder-focused Anomaly teams, shifting away from strict anomaly timing and rotations.
Velina is especially effective with Jane, Burnice, and Piper, while also performing well with Grace, Aria, and Promeia. She is not suitable with Alice, Yanagi, Vivian, and Miyabi.
With Velina on the team, enemies are constantly subjected to Wind DMG, Wind Anomaly Buildup, and the Windswept state. She provides reliable Wind Anomaly and Attribute Anomaly Buildup RES reduction, allowing the team to trigger anomalies more frequently and efficiently. Yet, due to lack of Disorder, agents get less Decibels and Ultimates. Wind and related Attribute Anomaly does not provide the same amount of Decibels as the traditional Disorder team. Therefore rotation will be different.
In addition, her skills significantly increases Daze accumulation, making it possible in some runs to achieve up to 3 Stuns even without a Stun Agent.
The new boss, Girtablullu, is a very easy encounter. Designed with the recent update in mind, it is tailored for the new Anomaly Attribute - Wind and the new Agent, Velina. You can easily team her with most Anomaly Agents, and with around a 5-6 cost investment, you can comfortably clear the boss this season. It is clearly designed to help new players transition into the Version 3.0 update. Be aware that in Velina team, you can aim for 3 Stuns even without a dedicated Stun Agent. Velina provides a significant amount of Daze, opening new doors for Anomaly teams, and the boss allows you to learn and get familiar with this new gameplay.
Whenever an Agent inflicts an Anomaly on the Boss, they apply 1 stack of Shadow to it. Each stack of Shadow increases the Boss's Anomaly DMG taken by 7.5% and additionally increases its Vortex DMG taken by 5% for 10s. Shadow can stack up to 3 times. The duration of each stack is calculated separately. During , applying Shadow to the Boss additionally reduces the Corruptive Barrier by 20% of its max value and accumulates 15% Daze (cannot be repeatedly triggered within 15s). When the Corruptive Barrier is broken, the Boss immediately gains max stacks of Shadow. When the Boss is Stunned, all Shadow stacks are removed and an equal number of Laceration stacks are applied. Each stack of Laceration reduces the Boss's Anomaly Buildup RES by 5% and increases its Stun DMG Multiplier by 10%. When the Boss's Stunned state ends, all Laceration stacks are removed.
Suitable for Agents with Icon_AvatarClass_AnomalyAnomaly specialty.
Channel : / @kojika229
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0:00 Beginning
1:03 First Stun
1:55 Second Stun
3:14 Team Build