📖 Game Review — Baldur's Gate III
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📖 Game Review — Baldur's Gate III
659 просмотров · 2 года назад
Miriviews
544 подписчика
659 просмотров · 2 года назад
A review of Baldur's Gate 3. It covers the single player experience, but you can play it as a multiplayer game, too.
-- CHAPTERS: --
⚪ 00:00 - 00:15 = Intro
📖 00:15 - 05:23 = The Story
📺 05:23 - 10:05 = Media Controversies
🧙♂️ 10:05 - 12:17 = The Characters
⌨🖱 12:17 - 20:34 = The Gameplay
🐜 20:34 - 23:09 = Bugs & New Difficulty Mode
💻🎧 23:09 - 26:53 = The Look & The Sound
💭 26:53 = Final Thoughts
🔗 -- LINKED SPOILERS: -- 🔗
⚠ More on how offering peace goes poorly, in Act 2 (MAJOR SPOILERS), is here: • BG3 | Giving Peace a Chance x2 (Warning: S...
⚠ Orin Glitch Compilation (MAJOR SPOILERS) is here: • BG3 | My Orin Experience (Warning: SPOILERS)
⚠ Darkness, Light, and the Thorms (MAJOR SPOILERS!) is here = • BG3 | Darkness, Light, and the Thorms (War...
⚠ Astarion's since-patched cutscene glitch (Minor spoilers) is here: • You don't need to state the obvious so why...
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📌 Additional Notes:
🔸 Judging by the comments, at least one person was confused by the word "isometric." This game is not isometric in classic terms (graphical projection), but in modern terms (point-of-view for the camera.) This is why BG3 and many other games (e.g. DoS:2) are referred to as "isometric games" in the tags on GOG, news articles, etc. Meaning that while an "isometric view" is the same by default, and gives that classic look, unlike in classic isometric games, you can zoom in, rotate the camera, and hitting O during combat will give you an overhead view for tactics. However, the camera is limited, and staying zoomed in will often result in it clipping through objects/scenery.
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🎼 Technical Notes: Music Used
Game clips in the review mostly have their own audio, but some music, which is not in the game, is in it too. (e.g. Lae'zel's voice would've overlapped mine when discussing the need for escape, so I put music there instead.) Hopefully, it should be obvious which is which, since when game audio plays along with game scenes, it necessarily includes game sound effects and characters' voices.
For clarity, the non-game tracks are from the YouTube library and, in order used (with x#, if used more than once in the video), they go as follows:
Annihilate - Jeremy Blake
Beatles Unite - Rachel K Collier (x7)
Cold Rise - Gunnar Olsen
The Curious Kitten - Aaron Kenny
Busy City - TrackTribe
Zoinks Scoob - R.LUM.R (x2)
The original soundtrack for the game is amazing. However, since it's copyrighted, I didn't want to add in the music artificially at any point.