Waterfall | Photorealistic | Speed Level Design | Unity | HDRP
Seta - Level Design
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Waterfall | Photorealistic | Speed Level Design | Unity | HDRP
8 305 просмотров · 4 года назад
Seta - Level Design
12,7 тыс. подписчиков
8 305 просмотров · 4 года назад
Hi :) This time the first part of a two-part level design. I wanted to concentrate on the detailed rendering of the terrain, and make the basic scene as realistic as possible, so it took me over 3 hours to create the terrain you see above. If I had to add the rest of the elements to one film, such as trees, plants, etc., speed design would take half an hour, so it would not be such a speed :)
I would also like to remind you about the channel poll which you can find here:
https://forms.gle/eqmSmYsH7ztJHuiHA
📝 Assets used in this video:
►Forest Environment - Dynamic Nature: https://assetstore.unity.com/packages...
►Mountain Trees - Dynamic Nature: https://assetstore.unity.com/packages...
►Mountain Environment - Dynamic Nature: https://assetstore.unity.com/packages...
►R.A.M 2019 - River Auto Material 2019: https://assetstore.unity.com/packages...
►Prefab Brush+: https://assetstore.unity.com/packages...
🎵 Music from:
Uppbeat: https://uppbeat.io/?referral=to-xh35s
#hdrp #photorealistic #leveldesign #speedleveldesign #unity #unity3d #seta #enviroment