Minutemen Evil Ending - All Other Factions Destroyed (Fallout 4)
Strange Decimal
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Minutemen Evil Ending - All Other Factions Destroyed (Fallout 4)
43 028 просмотров · 8 лет назад
Strange Decimal
1,23 тыс. подписчиков
43 028 просмотров · 8 лет назад
This is the most evil ending(s) possible you can get in Fallout 4 by siding with the Minutemen faction, as well as the aftermath of The Nuclear Option.
0:05 - The Institute
6:15 - Brotherhood of Steel
12:09 - The Railroad
I know that time can be saved by immediately turning hostile on The Railroad the moment you meet them. But that would have been too easy. Plus, it's more sadistic to destroy their beloved "toys" before destroying them.
A lot of film was shreaded down to reduce the overall video time. Apologies to anyone that wants to see all the battles/dialogue.
This video is dedicated to the youtuber "Alan Scott".
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- HOW TO GET THIS ENDING - -
#1. Turn the Institute hostile. Easiest way is to reject Father's offer during the quest "Institutionalized" - though you might wanna join the Institute instead so you can get the "Astoundingly Awesome Tales" on one of the balconys. You can then kill a named NPC inside the Institute to turn the faction hostile.
#2. Turn the Brotherhood of Steel hostile. Might wanna wait until the quest "Blind Betrayal" is completed so you can max out Dance's affinity to get the "Know Your Enemy" perk. But it's all a matter of personal preference. Kill a named Brotherhood member when ready.
#3. Complete "The Nuclear Option" with the Minutemen, but do not sound the evacuation like Garvey wants.
Once these three conditions are met; you are on your way to the Minutemen evil ending. The Brotherhood will be destroyed in the aftermath. Talking to Desdemona turns the entire faction hostile. The Railroad technically remains an ally as long as you don't talk to Desdemona.
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