Bethesda Mod School: Scripting 105 - Alternate Activation Perk (Deployable Turrets Mods)
kinggath
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Bethesda Mod School: Scripting 105 - Alternate Activation Perk (Deployable Turrets Mods)
2 302 просмотра · 6 лет назад
kinggath
75,4 тыс. подписчиков
2 302 просмотра · 6 лет назад
In this fifth Scripting lesson, kinggath goes over setting up a new Perk to add an alternate activation option to something. This continues to build on the Deployable Turrets mod, if you have not been following a long, you can get all of the source files to pick up from here at the link below.
You can download the companion files here: https://www.nexusmods.com/fallout4/mo...
Required Knowledge:
::: From Creation Kit 103: • Bethesda Mod School: CK 103 - Basic Worksh...
Creating new forms in the Creation Kit
::: From Scripting 101: • Bethesda Mod School: Nifskope 101 - Basics...
Setting up a basic script
Compiling scripts
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