RE4R Biorand Roguelite Challenge Day 5
Alcohol Enthusiast
0:00 / 0:00
RE4R Biorand Roguelite Challenge Day 5
369 просмотров · Трансляция закончилась 8 часов назад
Alcohol Enthusiast
1,13 тыс. подписчиков
369 просмотров · Трансляция закончилась 8 часов назад
On our very first run Leon starts off with 1 random handgun, random inventory, and 0 pesetas. Pesetas will carry over to the next run on death so we can purchase upgrades to make runs easier over time. Almost every game mechanic is locked such as merchant shop, crafting, repairing, upgrading weapons, etc. until we spend pesetas to unlock said mechanic. Enemies will also gain buffs overtime the more they kill Leon or Ashley, so we need to make every run count or else things will get out of hand if we keep dying in chapter 1.
Challenge Run Rules:
All of our Pesetas will persist throughout every run so if we have 50k on a run and die, we will have 50k on the start of a new run
Spinels will always be set to 0 at the start of a run
You can sell Permanent Upgrades and get the money spent back
Every time an Enemy (Elite/Boss) kills Leon, that enemy gains +0.01 Spawn Chance
Every time a Normal Enemy kills Leon, spin a wheel that will choose which Elite/Boss Enemy gets their Spawn Chance increased by +0.01
Spin a wheel that will determine what your Enemy Multiplier will be for your next run
Every time we complete a chapter we gain (10k x Start of next chapter #) for example, Chapter 4 = 40k, Chapter 9 = 90k, etc.
Rogue Lite 2.0:
https://docs.google.com/spreadsheets/...
#randomizer #residentevil4