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4-Cycle | All 4.6 Anomaly Knights Vs E0S0 MortenaxBlade x E0S0 RobinSP | HSR Anomaly Arbitration 4.6

NinGen

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4-Cycle | All 4.6 Anomaly Knights Vs E0S0 MortenaxBlade x E0S0 RobinSP | HSR Anomaly Arbitration 4.6

115 просмотров · 9 дн. назад
NinGen
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115 просмотров · 9 дн. назад
HSR 4.6 Anomaly Arbitration: All 3 Nodes against MBlade Quad Support core - 4-Cycle total clear. E0S0 (S5 GNSW) Mortenax Blade, E0S0 (S5 Herta Shop LC) Robin SP, E1S0 (S5 DDD) Tribbie, and E0S1 Hyacine. Same team & builds in all stages. This is now part 3 of the series of MBlade 4-support team runs requested by ‪@awesome7006‬, with only the Apoc left in the waiting zone, which should be up by tomorrow morning. And as always, if you guys want to suggest any other clears, I'll be happy to provide. Timestamps: 00:00 - Knight 1 - Mech Pom-Pom 07:30 - Knight 2 - Netherwing, Pollux 12:53 - Knight 3 - Harbinger of Death 16:32 - Mortenax Blade Build 16:50 - Robin Summeretto Build 17:06 - Tribbie Build 17:20 - Hyacine Build Knight 1 - 2-Cycle I think I've mentioned this in some of my previous videos as well, but I'll say it again: this boss is getting really old, and HSR really needs to try something new (but not Yabuli; that boss is the absolute worst decision they ever made.) Anyway, the performance of the quad "supports" team remains unaffected no matter what the game throws at you. That said, Pom-Pom is definitely the hardest of the bunch because you need to kill two sets of extremely slow-spawning mobs to remove 1 of Pom-Pom's 2 stacks. It's so slow that the boss's first phase HP almost depletes completely through sheer damage before the 2nd power washer becomes available. And if all of that wasn't enough already, there's also the Voracity HP to deal with, which wastes even more time. Other than that, there's not really much to look out for here. Knight 2 - 2-Cycle Now, even though Pollux is an objectively easier-to-deal-with boss than Pom-Pom, the initial DMG resistance on it and two absolute tanks for Elites before the boss fight even begins really take their toll on the AV. There's not much you can do about the two lore-accurate Gundams before the boss. They're just heavy HP sponges with nothing going on for them except that you can prompt the Fire one to launch counterattacks for potential Blade stacks or Energy by hitting him with MBlade. To deal with the boss, you need to consume as much HP as possible during the initial turns of the fight. MBlade's normal Ult, both Skills, and Hyacine S1 are all good candidates for that. Pollux's own HP-absorbing attack fills up about 50-60% of that meter (with this team), so you just have to cover for the other half. Once it deletes your entire HP and goes into its enhanced state, it's all about damage. Knight 3 - 0-Cycle I've done this as a separate standalone run before, which was actually where this brilliant suggestion originated from, so Thanks again. I also had to change Robin's position and put her alongside Blade, as that's actually necessary for the 0-Cycle clear. After the initial hit, the only RNG check for this run is that after the horse-fish summons fellow fish, they should lock on to Robin SP and hit her once. This is necessary, as it'll allow her Ult to charge right on time when SAM activates the enhanced state. Using her Ult there to advance Blade is the only way you'll be able to do enough damage to 0-Cycle this boss. Follow for more HSR Endgame content & Thanks for watching. Cheers! #honkaistarrail #hsr #anomalyarbitration #mortenaxblade #hoyoverse #robinsummeretto #hyacine