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My Blender, Quixel Mixer, Unity3D Workflow

Will Rosen

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My Blender, Quixel Mixer, Unity3D Workflow

58 556 просмотров · 6 лет назад
Will Rosen
579 подписчиков
58 556 просмотров · 6 лет назад
Changing the roughness texture node's colour space to 'non-color' fixes the shininess issue, as well as the normal map! - As pointed out by "+-BONELESS-+" in the comments! This is an overview of the workflow I use for my game Astrodition: Steam Page: https://store.steampowered.com/app/11... Website: https://astrodition.wordpress.com/ Instagram:   / astrodition   Twitter:   / astrodition   Reddit:   / astrodition