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Assassin's Creed & Souls Player's First Impressions: Rise of the Ronin

Leo K [Rogue]

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Assassin's Creed & Souls Player's First Impressions: Rise of the Ronin

11 415 просмотров · 2 года назад
Leo K [Rogue]
33,6 тыс. подписчиков
11 415 просмотров · 2 года назад
Rise of the Ronin isn't the game you look to, when seeking a revolutionary, innovative experience that will change the industry. Rise of the Ronin is what you boot up when all you want to do is just have SOME FREAKIN' FUN, and can appreciate the sincerity of a game that is fully aware it's a game and revels in that fact, grinning and nodding alongside its player the entire time. Not a review, these are my first emotional reactions to slashing through its first eight hours, the majority of which I spent roaming the world wherever my blades and heart took me. CONTEXT 00:00 Intro 01:10 Setting: A Time of Unease 01:33 Protagonist: We Are Assassins MECHANICS 02:31 Traversal: Ride, Glide, Grapple 03:30 Ways to Deal Death 04:16 Stealth (What I'm Here For) 06:54 Ki: Morale, Fear and Panic 07:46 Great Combat-Feel, But A Bit Simple 08:38 Weapon Types, Unarmed, Combat Styles 09:42 Temporary Buff Items (Never Fight Fair) 10:11 Staying Alive: Block, Dodge, Counterspark STRUCTURE 14:08 Map Clear 15:27 Nightmare RPG Loot From Hell (It's Back!) 17:16 Classes, Generic SP, Special SP 19:09 Igashichi: We Have Da Vinci At Home 19:52 Bonds and Reputation 21:01 Mission Replay and Co-Op OUTRO 21:39 Final Thoughts ▬▬▬▬▬▬▬▬ ◆ Twitch:   / leokrogue   ◆ Twitter:   / leokrogue   ◆ PayPal: http://paypal.me/LeoKRogue ◆ Buy me a coffee: https://ko-fi.com/leokrogue ▬▬▬▬▬▬▬▬ #RiseOfTheRonin #LeoKRogue